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Good game. Remind me the old Perimeter for PC.
Hint? once you contain one of the source (a single blaster is enough), the game is finished.
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This game is really good!I love TD games and this one is really good!Music is good too....BUT it needs tower upgrades :p
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Actually 4*, but 2* off for sanity testing timeconsumption.
More than 40 minutes on the 3rd level, 102:56 for "The Mount".Fast Forward button pls.
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The first thing to do, is to build the collectors and gain control. Build a normal turret at each choke point (the place where it spreads too) to prevent it from spreading any further. Slowly move your turrets out, and build more collecters. Soon, you'll only need three turrets to contain it, and you can sell the rest of your guns.
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Heres a picture to clarify what i meant. http://img714.imageshack.us/img714/8412/bowlexample.jpg This WILL hold them back and allow you to win. (be sure to create SAMs though)
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I personally hated it, the fact I could barely control what my base did and that I had to vouch for either energy OR defence caused me a bit of frustration, but I like the flowing 'water like' enemy. That's pretty much it. 3/5
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Last mission took like 2 tries to figure out, then 30mins to actually beat. Make a straight line towards the 2 upgrades, then branch out with 2 nodes and then 2 blasters. Should be in the shape of a T. Branch 2 more nodes and then 2 more blasters. Creep wont pass, simply collect resources and build up, its all cake from here. ALso speed nodes only need to be connected, i put them behind my base.
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@Bloodzypher I totally agree, I spent 20 mins on the second level and just wanted to claw my eyes out. Terribly boring, don't think it was worth putting myself through that for the card.
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With "Bowl", I had good success with ignoring the upgrade for a start and going diagonally north-west and north-east to the ridge, where I put some blasters, and then gradually expanded along the ridge before filling out the lower plains. No need to worry about the spores, just make a somewhat redundant network.
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Did anybody else notice that this is a blatant rip-off of the space game? I mean, the only thing that changes is the whole asteroid-money thing to just pure energy and the fact that the enemy is now (useless/not even the least bit scary)blobs of goo. Try both of them, and note that the space game was created first.
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i've played several td games but this one here is by far the best setup i've ever seen also has an excellent story line as well i only wish there were more missions 4/5
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Finals stage is easy, move city to top ridge. Build Collectors and after awhile build a blaster in middle and also another one on left or right side of map. That will keep the creep at bay for awhile. Then build another blaster and move it to the side where creep is leaking in eventually.
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fairly easy once you figure out the strategy to it. IMO, the game is worth buying. but if you can't get past the bowl on the demo version, then don't bother buying the game
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@ Goldendragon2000
-In order to win ANY level, you have to develop as many collectors as possible and then maintain a defense.
While you slowly suppress the Creep, continue too build up the green area and move your guns up more and more without severing any major lines...if you are too slow at first, it may become impossible to win a given level.
It's all about speed. If you're too slow, then you can't win.
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Terrible game, borring beyond belief. I spet 20 sum minuets on the second stage n just wanted to break my monitor. Only played this game for the card. Deffinetly doesnt deserve badges... 1/5 cause thats as low as it would go
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@Demaldon
The reason the go from world to world is that they are being hunted. If you buy the real game (which i did and it is pretty fun, though all it is is more levels) you understand the just escaping before more creep producers come.
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to all those that cant win the bowl, move your base up to the high ground, saves having to build collectors all the way up there
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and for cells build a perimiter of turrets around your main area and place a morter on each side of the center cell, build connectors and move your turrets on the left and right forward as often as posible pretty soon youll have the entire bottom area and its relatively easy form there as long as your careful
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Way too damn long. Even after you decisively win, you're looking forward to another twenty or thirty minutes of slowly advancing.
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I thoroughly enjoyed this game. It has a few things from different games I also liked, and keeps it from being just another tower defense in the fact that you can't upgrade the "towers". Even after getting the badges, I will more than likely play this again, simply to see if I can do it better and faster. 5/5
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for the last level move your command ship to the top center of the "bowl" and then cut of the supply of critters to the center then it should be pretty easy from there, sigh i did the last level when it 1st came out and now all my data is gone
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tips: on cell, build 2 blasters at the opening of the "cells". On Bowl, reach ground before the little river/canyon thing that kept the creeps from flooding the city as soon as possible and build 1 motars on each side. that will keep the creeps from flooding the city permanently.