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i spent 45:53 on corners, this is the kind of game that is actually a challenge while also delivering a massive amount of fun! I look forward to more games ;D
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At first I was really happy to get some more free maps. Now I'm really sad that creeper world 2 took off on a tangent from #1 as opposed to just adding a few more enemies, towers and economic buildings. :(
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Only one question: Why the hell do i care if the survivors die? I mean, Im still alive... and I seem to be able to set up a network that could keep the creeper at bay for an eternity, so why do I need to flee as well? Still, good game I like :3
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Great game, 5/5 from me. Need more maps!! :D Decided since I finished everything I would see if I could tag myself in the castle map, here's what I came up with (ET tends to be my nickname online) http://i51.tinypic.com/2efi1zn.png
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just finished all the levels.. including the bonus level. :3 (fairly easy game), the hardest one imo was the gamer, which made me fail twice xD
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I got so bored that all my missions i just build towers to stop the creepers from ever expanding ever again it was so easy.
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Somewhat better deficit management: Disable build and artifact spending (leave bullets on) in order to try to get some energy stockpile without sacrificing your defenses. Keep the mouse on the build button when you turn it back on, however, to make sure you don't hit 0 and start losing bullets and thus other structures.
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kevin, you're forgetting how if you throw him up, the opposite reaction demanded by Newton's third law will throw you downwards.
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1) Get a troll bro -- 2) Throw him upwards and jump -- 3) Now he throws you upwards -- 4) Now you throw him upwards -- 5) Repeat steps 3 & 4 and soon both of you will be in space -- 6) SCIENCE
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THE AWKWARD MOMENT WHEN YOU LOAD THE GAME AND THOUGHT YOU ARE PLAYING SACRED SEASONS, LOL. ok, i played the first creeper world game and I liked it.. but this soundtrack is NOT what i am expecting. <3 5/5
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@shellgon: Here is a walkthrough for all the levels.
@P1LL0w: SAMS are useful against flying spores. They will fire a missile if they detect one within their radius. So create a defense line by spacing a few SAMS near the direction the spores come from.
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To everyone who completed the game before the badges were added: you don't need to redo the last levels, simply make a screenshot and "report missing achievement". + this and make others read.
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One thing I keep finding funny about this game is how despite theoretically being about escape, this game allows for completely dominating a map and covering it in collectors entirely. It's like Left 4 Dead characters establishing a government.
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this game is pure awesomeness! the only thing i don't like is how low priority the blasters seem to have on the energy feeding scale, if they're struggling to hold out and i have tons of energy to throw at them, it puts minimum amount at the blasters and spends most of the packets on the mortars, which are usually full because i can't use them for very much other than devastating certain areas of the map with deep holes...
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I never got why, since we can keep up a never-ending, self-sustaining defense, we had to run away and leave to a place that's ever more dangerous than the one we just left...
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This game is fun as hell, but it gets kind of samey and repetitive. after you build a suitable barricade of turrets so the Creeper can't get to you, just slowly spam reactors until you win. Great concept, and refreshing after the endless TD clones, but I wish that you could skip the beginning 8 levels so that the more skilled among us (I.E. those of us who played the first creeper) can skip to the hard, fun, challenging stuff and get the medal.
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If the deficit goes to high, click the city, disable ammo and build packets;the deficit will set to 0.Then switch on all packets to start the production without deficit
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@nonator no you dont have to pay for the map editor. This is just a demo for lack of a better word. Creeper worlds is a desktop game if you buy the game it comes with an editor.
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This is the BENCHMARK for a perfect strategy game.
No planes, knights, killers etc. Everyone just needs to quickly and effectively to reach our goal. The upgrades are a great idea. Units, menu bar, the informations are extremely well thought out.
!!! A STROKE OF GENIUS !!!
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i loved the last four levels, they were so origanol and cool. a cool thing to add would be the ability to move the storage, so that way, if you are constantly moving your blasters and mortars around, to places with no conectors. that way, it would be like 'batteries', and you would have enough energy to hold of the creeper untill you could build some more connectors. great game, though.