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how is it that people can get a total score of 139,200 or so? That is almost a 10000 on every level, which would mean they finish even the hardest levels in like 1 min...is that possible?
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What is the song at the main menu? It was in Sacred Season's main menu too and I never could figure out what it was called.
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absolutely amazing game
i have only 1 complaint though there are certain maps where just cant get a laser anywhere new the emitter like on the computer map
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Wish there was a save game feature - beat the first 7 maps about 5 times now and every the internet crashes and I have to play all over
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Well really at this point I hate this game. Have done lvl 12 umpteen times. Spores kill off all connections in spite of having SAMs and then everything gets overrun before connections can be re-energized. Soooo frustrating!!!
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Very Similar to a PC game called perimeter but on a more basic level and a different enemy. If you decide to make a third one (please do!) Upgrading could be considered as well as units similar to the drone to attack the creeper. Overall loved this game, keep up the good work!
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Is it just me or does the upper right in 'Multitask!!!' seem similar to 'The Bowl' from Creeper World: Training Simulator? Also the Creeper world games are great keep 'em coming.
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Instant and effortless time sink. Creeper World draws me in every time I play it and I never really regret the time spent. The strategy is well developed, having to balance defense needs and building desires against energy capabilities while having to address terrain and flood points. My only real desire, though not necessarily an attainable request, is that the beginning of each game is a little faster ramp up in both build up and maybe creeper expansion.
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Very good game, but after you used the land for your advantage even with spore attacks. It's too easy. You slowy advance, and soon you get all the totems.
The creeper should get stronger from time to time.. else I wouldn't see a reason for running away from them either. I build up my defense.. harrass the creeper.. and live a peacefull life :)
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This is an absolutely excellent game (and game series) and I love the new, updated graphics-- though I do miss being able to see the depth/height of something just by looking at it, instead of mousing over it. But, I beat all the maps in about 4-5 hours, without failing a single one. Not to sound rude, but are people really having a hard time with some of the levels? They were all a challenge to me, but certainly surmountable, so I'm just surprised.
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Wow... Loved the original, the slight graphics improvements make the game MUCH easier to play... Only through level one so far hoping they get harder... I lol'd at the Hard badge description... FIVE STAR!
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This is one of the best flash games I have ever played. The first one on kongregate will forever be in my memory after my desktop computer broke on christmas eve. This one will be remembered fondly as well. Thank you.
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For anyone who wants to dominate the creeper, if you select Odin city you can turn off totem packets so that you don't have to build around them.
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It took me a year to actually buy the full game. I beat it a week ago, and now you give me this. I think I can die happy now.
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@Ireneuszz: You can't win the mission without collecting the survivor pods, and if even a single one is destroyed by the creeper you lose the mission.
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Would be good if we were able to asign priority on what to build - would add a whole lot more stratagy to the game.
Lets say you wanted blasters to recive 3 energy for every 1 energy drones get - You would assgn drones to priority X and then blasters to Priority X 3. (Dont know what would be the best way around for numbers so just put X instead.)
Would only add 3 options if this was added - dont want things too complicated :p
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Pretty good mechanics but I think it's far too difficult without any type of carryover upgrades. Also gets a bit repetitive as you really have to use the same strategies on every level: build tons of collectors so you don't fall into a deficit, while creeper builds up, at which point you then have to slowly and tediously gradually make pushes to cap off every creeper spawner before you can build connections with every totem. -1 for difficulty, -1 for repetition, 3/5.
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It would be cool if you'd have the option to keep watching a finished level, to see the creep massacre your base when it gets unpowered.