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well in that room where the bridge breaks and there is a bunch of blobs you just need to hit all the little switches...one is in the far right on the top path coming up from the ground and one on the ceiling in the little cave area under the broken bridge, but if you are like me you will hit them and go "okay, now what" but you see, there is another switch in the previous room....and when you hit that the bottom blob in the bridge room will split in two and open a path...so there you go
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... The atmosphere is indeed very well constructed. However, it is very difficult to make sens of this whole thing. I feel like the creator simply added elements to hook the player's attention without bothering about the story itself...
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Hated it. Usually I like art games, but the plot for this one was just stupid all around. No challenge to the game and no entertainment value, for me at least. I don't care if it was intentional or not, but the lighting at the end of the game made it near impossible to finish. I don't do this often, but 1 out of 5.
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amazing game, but have a question... why does everyone one not want him to wake up? another, why does the doorbell wake him up?
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i cant seem to figure out how to get out of the room where the bridge is tht is broken and you fall through it and there are all of those lil blobs everywhere
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These emo games need to stop. The first few were alright, but after the 40th one, its no longer unique, its just a ripoff like any other game.
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I played this through to the end, thought long and hard on every little bit of it, but I still can't seem to puzzle out a meaning.
Maybe they don't have one, and this is a trap for those who have to find a reason for anything?
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To those stuck under the house after you play the piano correctly: There are hidden objects which make a "click" sort of sound when you obtain them. Almost every time I heard a "click", a new way opened up for me. If you don't see anything moving or opening up, you haven't collected all the hidden objects in that area yet.
Though the ending is still a bit confusing to me, the game itself was awesome. 5/5
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An excellent combination of art and storytelling, that helped to revive my interest in the genre. The majority of the games recently have been quite simple and uninteresting (Loved, ImmorTall) due to their lack of a story, interactivity, and puzzle-solving. All I was given was something to interpret in the form of a short game, whereas this game accomplished all of those things, and more (reminded me of Loondon, along with The Majesty of Colours). In addition to the cryptic messages for players to guess at, there were clues along the way (the sister's song and the piano), things to do (trampoline, switches), and wonderful music for each area. My only complaint is that while trying to figure out the puzzles, running back and forth through the same environment got rather boring. I would occasionally go a bit too far forward at the pipes and fall into the sewers, and seeing as there was no way to get back up, I'd have to go all the way back to the exit. Overall, a job well done - 4/5
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Beautiful, but just a LITTLE flawed. Don't hate me for saying that, though. I loved the game. I just didn't connect with the story. I've loved all the other games to which people have likened this one, but I just didn't feel the connection. 4/5 for beautiful visuals, but a little lacking in.... I don't know what, exactly. PLEASE make a sequel, though.
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SPOILER:
That's a viking style boat at the end, and after you ring the 'dore bell' you head into a bright light. I mean, Pete obviously wakes up, right?
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Simply amazing! The abstract atmosphere, the simplistic graphics, and I've got no words to describe the soundtrack. I just wish it was a little longer, and that the developer made the end a little bit clearer, we don't know if he was waking up, or if he was going to the afterlife, but I think it was on purpose, to let every player understand the game in his/her own way.
Anyway, it absolutely deserves a 5/5!
(Sorry for bad english ¬¬)
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what i hate is how some people rate games a 1/5 beacause it "didn't have badges" Big whoop so what. it is still a great game and i love it! rate + if you agree with me.
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when i finished the game and was like "and... what happens now?" then i just noticed the name of the game... and understood.
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Absolutely brilliant. Tragic Story, stunning visuals and an amazing soundtrack. I haven't had an emotional connection to a game like this one. Hidden Gem of 2010 is right here. Well done.
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It is good game. Much fun and beautiful picture. Funny how worm underground come out of ass on top. I laughed much at that.