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Its a nice atmospheric game that made me feel relaxed and genuinely creeped out at the same time. my only complaint is that it was too short. it can be a full length game and still have a perplexing atmosphere. learn from "william and sly". I really would like to see what else from this world is in your imagination.
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[spoilers]can someone explain this to me? who was that lady in the clouds? was pete in a coma and ringing the doorbell was like pulling the plug or something??
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Terrible game. In several places it acts like it gives you a choice and then nope railroaded along the same boring plot. Dialog doesn't effect anything. Only thing going for it is the artwork.
1/5
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Very nice! Your artwork reminds me of Tim Burton's, but I like yours better. I look forward to seeing more from you dude.
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Pandemical COD MW2 is good if you like shooters but it's not art unless you think of it like ( the blood is red paint so that makes it art). Though this game isn't exactly art i do think it's a great game so i give it a 5/5. And these types of games usually have a gray tinge of some sort XD.
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These are the games I do not want to get in contact with. 1. Theres a "compelling" story or whatever and it feels like a 50 year old book in which something dies and the people are inspired or something. And if you think this is art, heres one thing: GAMES WILL NEVER BE ART. You can't compare any game to a old painting thats worth $50 million(unless its COD MW2 or The best Madden ever made.)
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The music I know anywhere! It's off a game where you fight monsters .... its for the PS2 ....meh... nice choice 5stars automaticly :3
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I don't get it. I've done almost everything, got to the lower chamber inside, should have to press some switch to fall through?
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It's an amazing game, i loved the somewhat funny parts and the beautiful graphics. It had a cool twist on somethings. I love games that have this message, games like Dont look back. I agree with Shaedo, there should be their own type of flash games on this site. I give it a 5/5 10/10
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I personally found this game sub-par while everyone seems to be focusing on the artistic flair of the game they are overlooking the terrible dialog and shoddy game play 2/5
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I don't understand how someone could not understand this game. The message is rather simple and easy to understand. I'd assume anyone that could think on a typical middle school level could grasp the concepts in this game, so I'm rather surprised to see people that don't get it.
5/5. The game was great, if a bit short for my liking.
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A lot of people say that it wasn't a good ending. It wasn't the best, but I really liked it! The music at the end was very nice as well, and the whole game was good. A bit random, but so am I. So, a good game, 5/5. Needs a mute button though.
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The game was fun(ish) and beautiful the first time around. Going through the whole dang thing again because Kong released a badge, and I didn't think to keep that paper I wrote the password on, well that is bloody irritating
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Thomas Brush (Creator) Did a Terrific Great job with this game! Good Song, gameplay, and story.. Love it! [+] If you agree!
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It would have been better if it wasn't "Coma". If the title was "Dore Bell", or something equally pertinent, the big twist wouldn't have been given away before anyone even played it.
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what a pointless,stupid game?a stupid ending,stupid characters, and stupid concept.What were you thinking while developing this game?1/5.
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I say if you'll make an art game, make the game firsthand. I'm getting a little tired of all these art games that are all just the same. I'll give anyone $5 to tell me the "moral" of this story, because I don't see why people like this.
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I jumped upwards in the silver pipe section where the worm is, just beneath the rope swing like thing and the screen went black.
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"thee n'd?" Yeah, that about sums up the game: half-assed, ill-thought and poorly executed. Why didn't you even think to include a resolution option for those of us who DON'T have the absolute best computer so the game didn't move along at a crawl? Why didn't you test play the game first to see if the PC would keep moving right a full four seconds after you took your finger off the button?
Call this game what it is: a quota filler.
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is there any way through the last cave with the slicky pulsing things on the top and the bottom of the first floor? i saw the walkthrough, but cant get further in my game.. whats wrong? thanks for any hint...