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That game just made my eyes wide open for the whole time playing it. I was completely driven into it, excited and somewhat scared.
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It's ok. I don't get why people like these kinds of games so much. Do they send a message to you? They sure as heck don't for me. I don't get the point of these games.
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The viking ship in the end... Well, have you noticed the man in the water? The reflex of the ship on the water? There is a man in this reflex, while in the 'real' world there is only Pete. I remember the boatman legend, for who you gives a coin and he takes your soul to the hell of to the dead world, something like that. Was Pete in this Dead world? And them he returned to the 'living world'? I just know that in the end, his sister... hum, the bird says "I can't wait to see you", "Your eyes are opening!". So he was waking up! Beautiful game! And I can't see how people think that the end has no sense...
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I loved!
I think it's obvious that Pete is in coma. And just as people said before me, the bird is probably his sister. I think she told him a lie to give him something to fight, to live for, and maybe wake up. Have you seen the words on the walls? "Wake up, Pete", "Ring the dore Bell", "This world is a lie"... Is this world his mind? Because there are a lot of things wich seems to be memories, strange memories anyway...
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Beautiful game... i liked the ending love the part when he rings the doorbell
P.S. did anyone notice that that there was a boat in the basement on the river of styx taking him into the afterlife?
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i just dont get it. why did this flying thing lie to pete? and whats the point of the dorebell? why would that giant black thing in the sky tell pete not to ring it? who written all the stuff inside the worm? i just dont get it
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wow awesome game not sure why people say ending dosent make sense. i think the bird is petes sister and obviously he was in a coma. oh and why do they spell door dore?. anyways very good game but there should be another one.
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Loved the concept and the game. In the beginning when I was asked if I wanted to play the piano, I said "yes." On it I played a song from my childhood (don't know why). "Are you sleeping, are you sleeping, Brother Jon, Brother Jon? Morning bells are ringing, morning bells are ringing. Ding-dong-ding. Ding-dong-ding." Then when I saw the flutist, I knew what I had to do, eventually. The dark room with what appeared to be a beating heart was the hardest. I just flew and jumped around until something positive happened. Why was Pete in a coma in the first place? I think something happened to his sister (was she really locked up in a basement and he got caught trying to rescue her? Was she very ill and Pete caught the sickness while trying to care for her which sent him into a coma?) and he felt he couldn't come out of the coma until his mission had been accomplished (to save his sister).
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To can play this game, you need open you minds.. One of the bests games in K!, I dont want say much to dont spoil the people ^^, Oh only a problem in the intructions say Mouse to talk.. but is only to select the option in the talk, witty you can solve this problems? i have some problems with that.. [(I click you but you dont talk with mee!! Now whaaat?) Dramatic escene]
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Absolutely brilliant game.
I believe that he was in a coma (obviously) but that the only way he could get out of it was by remembering his real life.
To me his sister trapped in the basement symbolised the memories that were locked inside his mind and how his brain tried to keep in his coma.
The doorbell was a way of unlocking the memories he had lost so he could wake up.
But thats just how I see it =)
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....huh? i like artsy games, and they don't always make sense, but this was confusing and the ending made less sense. Good, but now my head hurts...
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One of the best kind of games I have ever played in a long time... Although short, it felt awesome anyways. You truly have skill.
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aaron, i believe that is when you have to go back to the place you start and play the piano in order of D,E,B,A,B... not sure if thats right tho.
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beautiful game and i agree with many others kongregate needs a section for this kinda game i hope an admin reads this or one of the many other comments and relays it to greg cuz i dont know how to contact greg
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Wow such an intense game,leaves so much to the imagination. I wonder were the creator got this experiance from, definitly deep. My only complain is that the levels get kind of dark, i mean to the point were you can't see much, but maybe thats just me. Anyway great game and keep doing what you're doing.
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Beautiful. I love the style and music. If possible, fulllscreen would give a better if not the same experence delivered by this game. 50000000000000000/5
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This game is very artistic with great music, I like how it leaves so many things to your imagination. Why is your brother a bird, why is your dad trying to starve your sister and why is a doorbell located inside something living above a viking ship how you get out of the coma?
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I'm sorry, but I couldn't make heads or tails of the last couple of rooms. Maybe it's because I have a slightly older monitor but the last few rooms where pretty much black on my screen except for a few small white dots.
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The best game I ever played in my life. Thomas, this is what I would love... That you take care of yourself and be well in your life so that you can create more of whatever you want. I can't think of a bigger compliment... please be more of what you are and share it. Thank you. E
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I think the game is really beautiful, and i enjoyed playing it, but still it feels incomplete, i thought i would discover more about the main plot as i progressed, also, i was expecting to have more interaction with the characters (such as John, Gomboysa and the Sister). The game have just too much potential not used, for example, the Shill Bend could have been better explored to offer some kind of challenge...
It is a beautiful piece of art, but it is unfinished and incomplete, i hope you make a sequel or another game of this kind.
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@jep101010 -.- There was a message, you're apparently too blind to see it though. First of all, it wasn't a dream, it was a coma, if you don't know what that is, try looking it up. The character was probably going to die, and the bird was probably someone talking to Pete in the real world. The door bell was likely the way to wake up. And the large woman who said don't ring the bell, wanted Pete to die, it was like a "give up hope" feeling on the inside. Please don't rate game poorly if you don't understand it... Just don't say or rate anything at all if you don't understand, or perhaps even say you don't understand.
~Manioc
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This, "Company of Myself", "Loved", and "Don't look back" are my favorite genre, if you will, of games. Games with a purpose and a meaning are far better than shooting up zombies in a 2 minute time limit, or protecting your castle from goblins and ghouls. Those are all fun games, but it starts to become a recurring game type. If a game has a meaning, that means that the story is thought through, and the writer/creator likely has a reason for making such a good story. I really do wish more people had the sense to put this much thought into a story line. There simply aren't enough games like this in the world.
1337/5 - I loved it!
~Manioc
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I love these new art games: The Company of Myself, Loved, sort of Don't Look Back, and now this one. I think all of them deserve a 5/5.