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Absolutely an awesome game. When I think of platform games of the future, I hope we have more like this in store. I think you should make this game for the psp. Get a port for the psn network thats even better. I would totaly buy this.
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I already beat this game. Kongregate, if you're going to feature games before you add your badges to them, you need to make sure the game will recognize that a player has already won when they come back to claim the badge.
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nice artwork, horrible bloody gameplay. how the hell are you a) supposed to see anything in the basement, b) somehow conceive the idea that there's a goddamn switch half-a-pixel wide SOMEWHERE in one of those blobs and c) CAN YOU EVEN TOUCH IT?!?!
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2/5 felt like just another average puzzle platformer, nothing really in it to make it stand above the rest, and poor lighting helped it fall short as well, its ok to have a dark game but make sure it doesn't interfere with the gameplay/enjoyment of said gameplay.
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Really beautiful, but the basement was so dark it ruined my enjoyment of the game since I cannot adjust the contrast on my laptop easily. Still, I loved the visuals and I hope to see more! 4/5
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It seems that thomas Brush will be a name to remember. Looking forward to more, 5/5. The art style and overall feel of the game was extremely individual and artistic, with a sense of tension and eery mystery akin to LIMBO in some ways. however, the gameplay could have been improved. Is this a puzzler? then why not add a puzzle rather than running back and forth over the well drawn and fantastic scenes? If the player is meant to choose whether or not to ring the doorbell then why is this game taking a linear route? but in the end this was made for very little money (only ad revenue im guessing....) or for free, so thanks for expanding the art-house game genre with this little gem!
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Written by Hend:I'm one of the outcasts of opinion on this one apparently. I thought the game was pretty pointless, with a story far from anything 'artsy' or even interesting. The gameplay was dull, and finding randomly placed switches for no particular reason in a dark area where you can hardly see your character is just frustrating. I will take this 15 point badge and never play or mention this game again. 1/5
I agree completely
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nice game. It may be boring to some, but this is a true piece of art from the visuals, to the music, and even the strange, trippy concepts. The only thing I didn't like was the invisible switches in the dark room...none the less, it was a good game. 5/5 (thee n'd lol)
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The way I see it, it's how he was sick and in a coma (Duh) and this whole subconscious world is telling him to stay forever in this land, but a bird, a little messenger of hope, guides him out of the world even if it takes a little lying. The scribbles on the walls are probably his loved ones desperately trying to take him out of this world or coma and comes through as creepy writings on the wall because the coma is trying to keep him. Mama Gomboysa is the tumor or the reason of the coma, and if you could tell, everywhere the writings were it was dark and creepy. everywhere that wasn't seemed peaceful and great, especially where Mama Gomboysa was like a "heaven." And as he gets closer and closer to the dore bell, his exit of this world, it gets creepier and creepier, with a boat that would probably send him to his death until finally he rings it and is out of the coma.
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I'm one of the outcasts of opinion on this one apparently. I thought the game was pretty pointless, with a story far from anything 'artsy' or even interesting. The gameplay was dull, and finding randomly placed switches for no particular reason in a dark area where you can hardly see your character is just frustrating. I will take this 15 point badge and never play or mention this game again. 1/5
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this is a great game with a great meaning to it... although after he was forced to do everything everyone said I thought the meaning was going to be about that, but now I get it... Also, I'm not the only one who waited for "his eyes to open," am I?
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Well, I played THIS version and finished it, and they just added the badge... They should have a register in which they knew we had beaten it already =/