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The art is good but the gameplay is barely okay. The story is kind of like abstract art where people look at a bunch of squares and call it a metaphor of a cure for world hunger while it is just a bunch of squares. The story makes no sense, and every time someone says why they think the story is beautiful, the developer probably thinks, "Yeah, that"s what i meant" when he doesn't even understand the story. i give it a 2/5.
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Simply beautiful. Games like these, I find it difficult to enjoy. I'm too used to running through dungeons and sidescrollers quickly to get to the end and move on. This is one of those games you really have to relax and pay attention. The music, pacing, artwork, and simplicity of it was all excellent, once you slow down and enjoy it. But there are some minor flaws. I found it slightly unintuitive to understand where I was supposed to go, or what I was supposed to do, particularly after being spat out of the worm, or in the basement. That being said, they were not so terrible as to distract from the overall game experience, and such set pieces as the trampoline were simple, yet extremely enjoyable. Kudos, wittyhobos, on an excellent game. 5/5
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there is a problem near the end of the game, the room with the brain-like thing that opens when you hit the switch. The Brain-like thing didn't open for me
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I cant grab the light in the silver shute. What is the point of telling the character to jump and grab something if you don't explain how to grab something?
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This is truly a great game. It's engaging from the beginning, it never asks too much of the player and it has good artwork. Only these two things kept me from giving it a 5/5. #1, the length; it's just too short. This game had plenty of opportunity to develop for... considerably longer... and it didn't. #2, the ending; I'm just not much on anticlimactic endings... and well, this is one. Still, this rates up with my all-time favorites and, as such, I give it a well earned 4/5.
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i didnt really like it but the whole game had nice designs and a very nice plot.I think it shows about a creature life well what he think is his life because as u can see he is in a coma and all the memories he had before he went into a coma.
:)
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Ok, I'm sorry, but...the sentence should be "Your eyes are opening." If you say "You're eyes are opening", that means "You are eyes are opening." This is not that hard.
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Oh, man! This is indeed one of the well created games i've played in kongregate.
Man, the soundtrack is outstanding!
The design of the game is wonderfull and the plot... man, outstanding.
Do you recorded all of the soundtrack? Or just made it on some software?
Man... outstanding.
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i love these kind of games but the ending was kinda bad =\ but after reading relkzier's comment i get it. i love this game and + relkziers comment
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5/5 for beautiful game and the fact this is the legit version. anybody who can make a beautiful game like this and have it STOLEN deserves 5/5
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Just a great interesting game and I think Balthierge has it right on point. You play a man, and you are experiencing influences from the outside world. The bird is the idea of death, hence it is happy to see him go off to the afterlife. His sister was already dead, but wanted to see him(shes childish). His mother in the sky was as well, but she unlike the sister wanted the boy to live on. The dad ofcourse wanted to keep his son, because he was all he had left, so he hid the idea of death, and was trying to protect him.
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Cute graphics and very nice music, but the story was too short and undeveloped... the game feels more like a demo; a taste of a future game.
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i believe the man has died at the end of the game. Did anyone see the boat? probably the boat that takes the souls of the fallen to their final destination. The mother in the sky wants to keep her boy away from death although she is dead herself. The son she is talking about could be his younger self. The small bird that follows could of been locked up because the idea of death was not something the father wanted to enter his sons mind.
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I won't rate you on gameplay, since this isn't an action game.
Beginning: 2/5. Would be 3/5 if the beginning had anything to do with the middle or end.
Middle: 5/5. Nice world, took a while to learn to relax and not assume every eyeball and flag is part of a puzzle. Beautiful.
Ending: 1/5. Work on your endings. Loved is memorable mainly because of how it begins, Immortal and Company of Myself for how they end. You have a good middle but a normal beginning and a wimpy end that has nothing to do with the beginning.
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sorry, but I just don't get the point of this game; nice graphics, musics fits, but I do not see any motivation for running around in this world
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wow i must say this is odd, it ranks up there with the majesty of the colors.....i guess if you take it a little literally its about a persons words leading you out of a true coma like them sitting next to you and talking to you and this is how your mind in the coma interprets it.
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Oh dear, I am at a loss of words. However, I shall attempt to articulate what I feel about this game. This game, which is perhaps the most artistically beautiful flash game I've ever played. The music and the strange subconscious world fits perfectly together, and I must say I shed a little tear as I saw our protagonist departing in the last scene, having basic knowledge of Greek mythology. This is a true masterpiece.
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i really like how many of the new games being uploaded are simply amazing and artistic. most of the games i see being uploaded arent all that great but kongregate always seems to be able to find gems like these in the muck.