Under rating threshold (hideshow)
cacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacacacacacacacacacaacacacacaca
Under rating threshold (hideshow)
level 23 ... seems to be quite a big bug seeing as when i pelt the floor on the left and simply just go only a jumps height out of the portal on the right :/
Under rating threshold (hideshow)
A pretty OK game. The only things I didn't like about it was that there were times where i couldn't get out of the portal, and continued to go up and down, over and over. Also, there could have been a better ending. A moldy sandwich....really? Anyways, I recommend it :) 4/5!
Under rating threshold (hideshow)
it has a good concept for the game and the controls work reasonably well but the problem with me is that the there are far too many glitches for example on lvl 13 my guy is just randomly suspended in the air after he goes through the portal the games a 3/5 for me and i hope u ge the glitches fixed soon so that i could properly enjoy this game cause it seems like to me to have allot of potential.
Under rating threshold (hideshow)
This game is really glitchy. Bridges make things jump, there's a weird bug in 13 where you jump in a portal to the white-bricks at the top of the screen without the bridge and you fly. Needs some retesting and reworking. (pun not intended)
Under rating threshold (hideshow)
This is about as buggy as a game that looks good can be, on top of the controls being stiff and useless. Additionally, when moving through a vertical portal when the other portal is horizontal, there's not really any way to end up on the other side of the portal instead without lightning quick reflex.
Under rating threshold (hideshow)
The game is so laggy, I can't even play it. The cursor often either doesn't move at all, moves by itself, or moves extremely jerkily. At least the movement works normally (most of the time).
Under rating threshold (hideshow)
This game was rather fun, but, rather buggy. For example there was apparently an invisible light bridge that kept me from falling into the water before i'd even made one.
Under rating threshold (hideshow)
Some of these glitches are just too much to progress through the game. It gets to the point where you're literally stuck in a glitch when you're 2 steps from completing a puzzle
Under rating threshold (hideshow)
Uhhh so perhaps you don't understand how copyright law works. I only played for about 20 minutes but from what I've seen this is a direct copy of portal 1 and 2. If you got paid for this piece of work then I would be sorry.
Under rating threshold (hideshow)
Paint is pretty buggy. Green paint doesn't always work as expected. Blue paint covers strangely (which I guess could be said of green, as well).
Under rating threshold (hideshow)
Most mouse probs are on your end please don't rate the game by your mouse. Also i found a bug/difference from real portal. When you get shot say diagonly then place a portal under yourself as you move you don't seem to travel any farther. Please fix this if possible.
Under rating threshold (hideshow)
Level 25 seems impossible. Of course I get past all the bugs, and glitches of this game, only to find out that the last level is just one big glitch. Sunnuva bisch.
Under rating threshold (hideshow)
Level 22 and 25 need a fix. Can't get past level 25, there is PHYSICALLY no way to get the cube on the button and be behind the wall, the object over the button needs to be pushed to the left. Vote up so Sims can see and fix this soon.
Under rating threshold (hideshow)
Seems to have a glitch that doesn't cleanly remove portal-generated pathways. Causes my dude to spaz out floating mid-air.
Under rating threshold (hideshow)
A little step math, for anyone trying to get the Hiker achievement. Your character makes roughly two steps per second. That's roughly 120 steps per minute. That's roughly 7200 steps per hour. To get the Hiker achievement, you need approximately seven consecutive hours of running. Vote up, and maybe the developer will notice that this is a ridiculous number for such a short game.