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Ah, I didn't realize that the green line was the only tangible part, so now I have recreated a bridge and have completed the game! W00t! Awesome game ftw!
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Well... I spent some time building my bridge, and they all just walked off of the cliff as though my bridge weren't even there. I think it's a good game, though. Maybe add several scenarios?
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Useless adition to the site, I spent a good bit of time contructing a good bridge and the second I start the test all the hinges seperate, what am I missing?
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is there a way to delete pieces you have already placed? this really needs some more concrete instructions. its really good so far, but it still needs some work.
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After being addicted to a similar game on the PC (Bridge Building Game,) I was real happy to see this. However, there is something that just drives me crazy about this game. That of course is, the fact the the beam disappears if you move it out of range. It seems like it should stop growing, stay a certain length, but still be visible. That would make my day
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another good bridge game, but i suggest just making this a second level to the first.. and then possibly making more, and adding in some sort of twist?
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Good, pointless fun. Would definitely make a cool game if you refined it and added some purpose... I didn't even get a YOU WIN or something once I finally got the little guys across the bridge. Still, 5/5 for an awesome bit of mechanics. Hope you develop this into a full game.
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The physics don't seem to work. As in: it's far too easy. It's a good start, though. Maybe adding an option to tweak variables during run-time would make it a bit better
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I never played the first one so I probably missed out on some game-breaking secret but how the hell do you keep your bridge from collapsing?
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sucks
first one is better
add multiple levels
make better fing instructions
make it into a real game
add an ending
3/5 till you make this a decent fing game
good concept
HORRID execution
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Not much changed, but some nice improvements. It would be nice to have more money in one of these games and be able to build something terribly extravagant. As it is, only one type of bridge will work, which is disappointing.
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Seriously, start a small level and progress into something complex then. If someone is not familiar with this kind of game, such a large level will rather frustrate then motivate.
There is still the bug, when you build a very very small piece, it is impossible to remove it. An undo-button or something like that would be neat.
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I had to figure out what this game was supposed to be before I realized that it was horribly made. The instructions were useless.
You also should have multipul materials
.for some reason you decided to put only a week semblance of physics into the game mechanic. anchor points seem to think you should make a suspention bridge, an aquaduct, and a rope ladder at the same time rather than using a practical method.
This game sucks.
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you need to add an ending...
and allow to use cables, like in pontifex... =P
not bad for a flash version of pontifex...
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I honestly preferred the earlier installment despite the easier level because there were more things crossing and somehow, the engine displayed stress better rather than this one where the stress levels stay the same as soon as all of them are on the bridge.
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lacking... need more levels and different types of games...
Continue to expand it. 2/5 because I figured out you could remove ancor points
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I knew this game from years ago and loved it. This could be a great remake, but to be honest, it's driving me mad. It's very hard to work with and already the first task is a huge bridge. Maybe some easy levels, a zoom function and some other things already suggested here would make it enjoyable.
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ugh how can you go to the effort of coding an engine like that and then not take 5 extra minutes to make like 50 levels
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3/5
needs some clearer instructions.
maybe with some pics showing wats a good design and what isnt
by the time i figured out the most effective ways of building stable bridges i was bored