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sad, very very sad, (mad). the game is a very original concept a bit hard some real world bridge designs actually fail on this game. maybe make it more realistic besides that this is a brilliant game 4/5 keep up the good work.
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This game is very unrealistic. You can't even attach to the bottom or sides. Strong bridges will allow you to have a wood, metal bar, or something latch onto the dirt (overhanging from the top). Kinda cool, but more realism would be nice. Then again, I can only imagine how hard that would be. Since it was kinda cool, I'll give it a 4/5.
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I'm guessing parts of this were inspired by the game Armadillo Run, which had a very similar premise and design. However, your controls are much less user friendly and the interface is counterintuitive. It's neat, but could just be set up better.
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It seems like you need decent symmetry for the bridge to hold up, but the arrangements of a lot of the anchors make it incredibly difficult to actually make true triangles connecting them, especially combined with the severe limit on beam length. Maybe change it so you can make beams as long as you want, but they hold up less well beyond a certain point and the cost is by square instead of per beam?
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by the way the 1st one is the easiest to complet just use steel all the way trough with one connecting the middle of the bridge to the dot above
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OMGCAPS its simple. Triangles make a bridge stronger. Just think of bridges u have seen in ur life and how they were built to make them strong. Sometimes using wood can be better than steel.
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Couldn't figure it out. Nothing stuck together, so everything I tried resulted in what should have been supports falling, and the actual bridge falling. Then when I finally figured it out, I found I lost all interest.
Good idea, but I just didn't figure it out.
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i love the engineering aspect. at first i got stuck on level 3, but then looked at it from real life perspective, how would i build this? and it worked. the rest followed easily.
more please!
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Haha! I got past all 8!
Hint1) Triangles
Hint2) watch for weak points
Hint3) The struts only bind to other struts on the end points (the circles)
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It's the fact that people can't see the words "The second version of my Bridge Builder/Pontifex-inspired physics game" that bothers me, stonesour.
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wmarsh; did you also not heard of "Armadillo Run" in your life?
Come on, pretty cool flash game but not an original idea.
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Good physics.. but bit hard for a non-engineer xD but its doable in the sandbox mode imo =P I'm not that clever though =P
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Don't like it. it's a great idea, but poor execution. It's confusing at first, and even once you get it, having the orange dots pre-placed in usually overwhelmingly useless places make it far too difficult. 2/5