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I agree absolutely, swaned onto of is way not cool. also wammy is right a flat 40 is a much better heal price. pretty good, but has its problems. 4/5
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ugh. reapwning needs work. enemeis need to move away from you forat least two seconds afetr thye spawn, so that they cant spawn basically on top of you. pip collectio nis next to imposible after the shielded enemeis appear, and the hitbox for shielded enemies is much too small. the black ball shape enemeis shoudl be able to be killed before they fire. and what the **** is up with the healing? make it a flat 40 charge or its really unfair.
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Ive been waiting for a game like this for a good long while.
4/5 only because of the spawning issuses.
Fix those and its a solid 5/5
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A stupid game, as the shield mosters are very hard to kill. Also, the weapons are rubbish, and the sspawn limit , timing, and place should be different.
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Yeah, I have to agree that the spawn problem is a BIG problem in an otherwise awesome game; I've had ships spawn right on top of me when I was holding still, so the "don't move around too much" strategy is moot. How about a split second or so of warning before a ship spawns? Short enough that you'd still need good reflexes to avoid a collision, but at least enough to make the game fair.
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WTH! Who made this must think humans are robots. Seriously, the spawning is rediculous. Health should stay the same price!!!!!!! We're HUMANS! NOT ROBOTS WHO HAVE 0.000000000001 SEC RESPONDING TIME! THE SHIELD MONSTERS ARE WAY TOO HARD TO KILL!
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Also, the shield ships are way too maneuverable. I've seen a few doing 180º turns, making it a lot harder to beat them, thus making survival almost impossible.
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You can't possible run around like a wild dog knowing that enemies can respawn anywhere. You have to learn to adapt your movements. Perhaps the respawn locations is part of what makes this game challenging. If you don't like it don't play it.
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need'sa reset button... it doesnt matter if you get hit in the beginning but if you just get hit one time 2-3 min in the game i always let me die
(:
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I agree with Twofedoras. The only real issue plaguing this game would be the respawns. if you're traveling at max speed an enemy is quite capable of spawning right on top of you.
Regardless, 5/5.
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Pretty standard Geometry Wars clone, my biggest complaint is the respawn of enemies. The only reason I ended up dying was because enemies would spawn literally on top of me, with no warning.
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needs more playin space at higher levels it gets kinda cramped and yus the spawn thing is annoying i wud like badges i wud feel after that i need to earn sumething 45,678 points btw 4/5 ok game
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Needs the improvements everyone is listing already. The game is over WAY before it reaches it highest potential of fun. I was just enjoying the game when I lost the 20th time around.
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4/5
How to make it a five:
• make a larger minimum distance for respawning to avoid instant collisions.
• make health regeneration cost not exponential.
You can also make a second mode "arcade" whhich follows more of the "high score with one quarter" gameplay.
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I agree with Martin, it just doesn't seem right to have those things spawn right on top of you (or rather 1 pixel away from the direction you were moving).
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If you HAVE to make spawning enemies (instead of them entering at the border), at least make them spawn some distance from the player. Otherwise, as long as you are moving, it's pure luck how long you survive, even if dodging all bullets (and of course, not moving is no option, either). Changing this would really improve the fun for me, the way it is this is just too frustrating.