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It's a very good game,but a difficult one too, there should be another way to gain health back, other than buying... 5/5 still.
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the thing is: they spawn too much on top of you, and when the shield enemies come up, it is really really hard to stay alive. the energy should be always the same price, like 40? on overall 4.99/5.
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finally a hard gamei i like it but i think you should be able to buy some helpers that only collect pips and somekind of shield that for examble takes 3 hits and then it dissapaers and then it come back 2 min later and then should be able to buy
a upgrade that makes the reload time smaller 4/5
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You need to create a safe zone around the ship so no enemies spawn on top of you, or make a slightly longer delay before an enemy pops out, otherwise really fun.
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i hate those yellow box things they annoy the shit outta me they run away and when your not aiming their way they come and hit u i hate that shit this is really hard i can only buy one upgrade without dieing
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make the faster shooting thing a 1 time upgrade for 350 pips, make the health thing go up by 5 pips everytime instead... no spawning within 500 pixels, make learning curve a little bit less steep, add in like a "shield" thing to buy or something that recharges after X ammount of time, and thats all I can think of right now....3/5
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Would be much improved by not allowing enemies to spawn so close to you. The guys with shields also spawn way too much, and since they protect everything behind them, they make the game nearly impossible, especially when combined with the stars who's fragments can't be destroyed.
I would also have been a lot more impressed with the visuals were it not for the fact that all the good ones came from another game which you didn't seem to feel the need to credit (Grid Wars).
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i just gather the immuen guys up and when the screen is full i bomb them but the problem is that when i die there are too many different objects moving around, i cant take them all in.... and i cant afford speed upgrade for 500
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your strategy doesn't count for the guys who can't be killed from the front, if they were just gone this game might be possible
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Very nice graphics, but really, that's it!!
The enemies spawing right on you totally ruins the game. And why should we buy the faster-shooting upgrade every time we upgrade our weapon?! 1/5 if it had any indication where enemies might come -> 4/5
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Why? This makes the enemys spawn in front of you , not on top of you. you can at least max weapons that way without getting hit. At the time i got my weapons maxed, i tried to move around, but that mostly killed me within ...umm... 4 seconds? With no wired-reflexes of a rabbit on steroids i see no other "strategy". If you find one, tell me ;-)
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The strategy to get far seems to be:
1. Stay inside a corner, shoot enemys just before they reach you to collect the pips.
2. Buy 2x Shoot, 3x Helper, then see how far you can make it.
3. Getting out of the corner means getting hit, so dont do it (unless there are loads of pips)
I dont think that the game is meant to be played that way, but its the only chance i see. Would be more fun if i could move around ...
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Nice but too unfair to be great. Why pis disappear after 2 seconds ? Why can't we see where mobs pops 1 or 2 seconds before they do ?
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Awesome! Surprisingly smooth graphics for such an intense game. My only gripe is going to have to be the enemy spawn. I've already lost alot of pretty good games because of them spawning on top of me. If there's a way to fix it, please do so.
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good geometry wars-based game, but the fact that enemies constantly spawn right on you, or right where you're about to move with no warning really does kill the game, but it'd be a 5/5 if there could be some sort of warning.