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there's a lot of things that can be improved... one the health price goes up which sucks 2 enemy's should have a warning before popping up because i get hit by surprise attacks to much and 3rd when the ones with shields start popping up to many come before u can kill them.
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this game has potential but the spawn system is downright terrible. What is the point of playing a game when enemies spawn directly on top of you?
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I hate when people think that this is worse than GW. This is a FLASH game, it's FREE. I like this game though. It's carefree if you aren't a hardcore gamer. 4/5
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i got 133550, too hard at the end, way too many guys and and they spawn in front of me so i run into them, and hp costs too much
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spawning is far worse than GW, all new enemies are badly implemented, collection element is bad, upgrade system redundant, scoring system poorly done, scaling bad.
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This game is only made difficult by the fact that shit just spawns on you. That is not cool. There is very little skill in dodging on thing, only to run into something that just appeared. This game is 60% luck, 30% panic, and 10% reaction time.
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I like the game a lot, but i wish it were a little easier to spend on upgrades. I wound up spending nearly every penny on health.
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its a good game for starters 4/5 it could easily be 5/5 but you should add a recharging sheild or at least less money for health and you should add different difficultys and at least more upgrades like defense and things. work on it you can be one of the best.
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this is a great game. but, there are a lot of small, annoying things that inevitably lead up to your death. like the increase of +health cost, and the fact that the enemies appear with no warnings, and often in huge quantities. 4/5
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Need a pre-spawn signal to alert when they appear. To often you don't have a chance to avoid a spawn because it is right in front of you.
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that was fun, pips are too hard to gather a lot of em, and health costs too much, i found myself spending all my pips on health because of the immense difficulty curve
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It's ok, but the fact you have units popping up RIGHT next to you makes it very hard to keep a multiplier going, let alone stay alive. 3/5.
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i guess its like geo wars but not really ts boring and complicated ts te closest you can get to geo wars in flash games
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Alright, I'm confused - is there a way to kill the rainbow shield dudes without helpers? Because they appear to move too fast to ever shoot them myself.
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Great game, marsh, but I don't like the increase in the health bonus price. I love playing this game, but I'm not that good at it. Perhaps you could put in an "easy" mode or something where health costs less or doesn't increase in price with subsequent purchases.
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You tried to improve on a good game...but its just not there. Ship is too slow to make it exciting, having to travel every inch of the field to pick up pips, at that speed, is just annoying. Also, while the enemies don't spawn directly on top of you, the spawn so close that they might as well.
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This could be really good. Pips are too hard to get, and I think a re-chargable shield would be preferable over a limited life bar. 3/5
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The only problem I have of this game is that you have made it almost exactly like Geom Wars and you have posted it on a site that could potentially make you a profit. The people who make Geom Wars (Bizzare Creations I think) will request for it to be taken off the site if they find out.
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Enemies are definitely not spawned on top of the player. They are spawned an enforced distance away. You're just moving into them as they spawn. You need to be quicker, or change firing tactics. I have never been spawned on! Remember, these games are all about learning the patterns of the enemies and game mechanics and exploiting them to get a good score.
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Great, you had a chance to make a prettier, more fun Zunderfury, and instead allowed enemies to STILL spawn on top of you. Great.
3/5
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games really good though if the helpers are there why can't they help pick up "pips" because sometimes theyre not even near you and by the time you get to where the pips are they disapeer? and how about upgrades for helpers by any chance? and the spawning i hate it when they spawn next to me like the one blue triangluar ship mass spawn that killed me because i didn't notice it
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Appreciate feedback, negative and positive. Can't make games for everyone.
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Awesome! It was literally Geometry Wars all over again. XD Even some'o those enemies were exactly the same... but at least that meant I knew what to expect. I like how the 'pips' looked like Hundreds'n'Thousands, and the sounds went well with the music. The only problem was how quickly the healing rose. Otherwise, pretty awesome.