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I agree with stubbsy, upgrades like, increased draw, pip multiplier, shield, full health item, also random emnies drop health items
but all in all a great game
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Its sad that you couldn't even think up original enemies. For christ's sake, half the enemies look exactly like the geometry wars ones. The shield guys are too fast so a hoard forms and it becomes impossible to kill them. Originality sucks and gameplay needs work. 3/5
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Too short. Make the difficulty increase more steep, let them take less health off you per hit, reduce the healing price and add more upgrades. This way, everything is still fine, but can make you last longer than a few minutes on this game.
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Good BUT it'd be a lot better if the enemies spawned further away from you. And if healing didn't cost so much. And if the money didn't vanish so quickly. I had fun but it got really hard, really fast.
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Found the game fun and Challenging, But there is a point for a game to be to challenging. The rising Price for Health Scales up mighty fast and Starts getting so high its almost impossible to get anything. And the enemys will spawn Basicly RIGHT beside you. You should make the appear at the corners of the map. Buut overall a good game and was worth playing 8/10
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Cant help but to feel like buying hp is useless unless you can kill and collect pips fast enough, with low hp at that. still fun to play
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You could add more addons like, "little dots stay longer" and "you suck dots from a greater distance" and "dot multiplier" ... very nice game though
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WTF!!! AT LEAST MAKE IT SO THE THE ENEMIES SPAWN OUTSIDE OF THE PLAYERS SIGHT!!! ENEMIS SPAWN OUT OF NOWHERE!!!!!!!!!!!!!!!!!
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I understand you tried to prevent enemies from spawning on top of the player in this, but they end up doing so anyways. standing still is all well and good in the beginning, but when you actually have to start moving then teh enemies will often spawn so close to your ship that they're unavoidable, and some even spawn close enough to damage the player the moment they appear.
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well lets see, this is exacly like geometry war's.The only problem is there is no creativity from the maker. o and the enemies spawn way to close to the user.
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Even if the enemies don't spawn *on* you they can appear pretty darn close to you, especially because one tends to move around a lot in these kinds of games. Not only that, but later on the enemies sort of blend in with uncollected pips. You health bar gets decreased disturbingly quickly and things that normally do different amounts of damage (Getting shot as compared to bumping into an enemy, for instance) in most shooters, deal an equal penalty in this game. You should pretty much change the weapon upgrade option to "shoot another shot from another side of your ship". I'd recommend creating a variety of weapons so that one can simply choose one and improve on him (similar to skill systems commonly used in a good portion of RPGs). Though the game looks pretty, it could use a touch of originality, because I didn't see anything here that I haven't seen before.
Hope you keep this in mind, should you design a sequel.
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Ciarnec you should know what he means....
like when youre running away from monsters they spawn behind you with like half an inch ...
theres no chance dodging that 1
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dunno if this happened to anyone else, but i kept suddenly losing a direction of movement. I would be going diagonally, then suddenly the game wouldn't let me move upwards. I stopped moving, then moved again and it worked after that. Beyond that, good music, good graphics, but as almost everyone else said, just another geometry wars game...4/5
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the spawn system is terrible they should spawn from the sides not in the middle, the health price shouldn't go up, one rapid fire upgrade? there should be like 2 or 3 at least, and one life? that's just stupid you should be able to buy a life from the shop for like 500, there should be actual levels not just keep shooting until you die, the shield guys are too hard reduce their health, and finally i give it a 1/5 because of the problems above.
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Change the spawning man, the enemies spawn right on top of you with no warning whatsoever. Also the increasing price for health / repairs is annoying and scales up too quickly, and the weapon upgrade tree does not go far enough.
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nice attempt i liked it but needed more unique upgrades and better spawn nothing jumps out at me other than bright lights and pretty colors
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Listen - the enemies do not spawn on top of the player. They spawn a minimum of 200 pixels away. You need to not move into them mindlessly.
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me, it's nothing special, add health regen, more upgrades more lives (please) please please change the spawns, this game is good, but it's nothing to remember. 3/5
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Too congested. Reduce the size of all ships by about half, and make enemies always spawn outside of the visible area.
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I'm not too fond of the art direction, and the spawn system needs a lot of work. Upgrades are neat, but there's nothing that stands out and says "play me instead of Geometry Wars." GW has an awesome art style and intelligent spawning. This has a generic art style and painful spawning. Come up with some new upgrades, more unique enemies, and try to distance yourself from GW a bit. Until then, 3/5.
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huge spawning problem enemies spawn literally right next to you sometime on top of you if you were moving until it is fixed not fun and 2/5
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Ditto everyone else's primary complaints.
Slow, then fun, then frantic, then impossible. Keep spawns away from current player position (maybe increase that distance via upgrades) and add health regen (again, via upgrades. Maybe replace current healing with regen.)
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Spawn is random and
unpredictable, making it too difficult.
If only something was shown before they spawned... Like a little blink ore something.
4/5
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not even a continue system? one life? how un-arcade-like. also, its very laggy. and im running a really good machine/connection. health is also an issue. great concept, fun. until you die (die really easily) and have to start over. You have to remember as a game designer that the player wants to win. They want to be challenged, but they want to win. Not to be frustrated.
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I like it. But, like others have said, i'd suggest changing the spawn a bit so they dont spawn ontop of you. :D
5/5'd though. Cause i like GW :D, and this is a good Semi copy flash version :D