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I agree with edcedcedc; this game is good-looking and fun to play. It needs just a few extras, though:
1. A speed up button: Enough said. I'd like to see it be the 'space bar.'
2. Info on my towers: Power, range, attack speed, and a small description if you'd like. Preferably on rollover before you place them. Placing towers blind is no fun, especially if you need to use one you haven't before.
3. Call wave button: Would love for it to be keyboard mapped. Maybe 'enter?'
4. Upgrades? I'm okay without, personally; I can upgrade my towers on the map, so having a meta-upgrade system isn't a deal-breaker for me.
Cool game, just needs a few tweaks!
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Not bad! What we like to see in tower defence games is originality and I think you manage to make sucha game. There are a few things I would like too add though. 1:When you scroll over the towers and when upgrading it would be good if you could see damage and attack speed. I know that there are more things that affects how good a towers is but I think this will help us make a more strategical defence. 2: I'd like to see a shortcut for calling waves early, Z,X,C could work. 3: At some levels a faster speed up button could be good. Maybe change the speedup button to 2,5 or 3. Besides that still a great game 4/5
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There doesn't seem to be information available, or enough different towers (to start with) to keep my interest. Regarding to the information, I lack the knowledge to take any tactical decision about whether to upgrade my tower, or place a new tower, or which tower to place at all. It would be more interesting if I starter with more towers, or towers with different abilities, some which didn't deal damage but applied a debuff to the enemies, some that stunned them, some that would boost nearby towers but dealt no damage themselves. I don't know if this is future towers as I leave this game around level 4 being bored.
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great game! But I think there should be upgrades or at least some information regarding the enemies & the defenders... Thanks...
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Another thing. When you try to sell things that is near the tower and spells tablet it makes you target a tower instead of selling the tower.
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A game like that already exists: it's called monster castle or something like that. It should also aailable here on Kongregate. They have different graphics but the game concept is just the very same.
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Good in general, but could do with a few things. A description of the towers and what the upgrades do to change their attack/special abilities, either in a tooltip or and encyclopaedia. Ditto for the enemies, including their strengths and weaknesses.
Some sort of upgrade sequence would make the game more interesting. Maybe upgrades for the king, or for the individual towers.
Would be useful to see the list of achievements gained.
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Would be useful an Encycoedia to know what your troops do before you buy them. Also, levels should vary a bit more, aesthetically speaking.