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@777Blueknight777 - you are yet on early levels,from Tier 2 and Tier 1 we are shown quick games and short requirements,we dont really go deeper on that,but after going to higher waves you notice the game is much more than you expect,cost of damage after higher levels becomes absurd compared to how much the hp of cubes multiply,impossible difficulty will be necessary to tier up and they have unique monsters just like ranged ones that will shoot you,many new players create a wrong idea of the game and they always reach the impossible with glass cannon builds (and they suffer),game gets more strategical and timing based surprisingly well the more you go
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If you are reading this and considering playing this game, do it! This game has literally months of content and it stays fun the whole time!
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Great game overall, just a bit unbalanced, mainly making me focusing on not getting hit and killing everything else instantly, since the defensive upgrades are useless when the attack of teh enemy gets out of hand..
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HELP!!! I just discovered an error! after the game loads and shows factory earnings, and i click great/yay,it shows a blacks screen! I can not play one of my favorite games now! Please fix!! BTW the game is great.
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It seems the last update fixed the memory problem. I did not got the out-of-memory message since the update. Good work!
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please add items that give multiplier or rebirth system so you can get multiplier on white/orange cubes without upgrading
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Whenever Ice enemies hit my tower they split off but have an invulnerable time where they can't be killed, why is that and is that supposed to happen?
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In the statistics my total gems show as zero, even though I have a couple hundred. Can that be fixed? Will probably affect my starting resources...
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Wish there was some direction on upgrades, or recommendations on what to get. I love the concept and is really fun to just let it sit there and come back to see your progress, but to get the upgrades necessary to really progress seems like more of a grind then it should be for an idle game.
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keeps resetting every time i come back to play, and it says import code is invalid, does this look right or have i done something wrong. Default Blueprint;1:180;46:100;22:30;44:110;45:50;6:100;4:50;0:60;11:9;8:80;5:10;54:10;55:10;56:10;57:10;58:10;12:21;59:10;10:50;23:10;27:10;26:60;2:40;42:10;41:5;40:5;39:5;38:5;37:5;36:5;47:100;60:10;14:60;15:50;16:50;17:50;43:10;7:50;18:50;19:50;20:50;21:50;53:50;51:200;52:100;48:185;49:185;50:185;62:40;63:40;3:15;9:40;64:25;69:5;131:35
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how come factory doesn't use the correct values for offline time? I was offline overnight for some 10 hours, but it says it's only giving me credit for 6-ish hours.
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It seems like my autosync settings aren't saving. I set it to a different value, and next time I check it's reverted back to auto-sync interval of never.
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For some reason my game won't save anymore. It'll still save to the cloud, but not locally, meaning that my factory won't work offline and I have to download from the cloud every time I reopen the game. Not sure why.