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Etterra - Fullscreen mode not working is a Kongregate thing - not the developer's fault. Kong doesn't do fullscreen games.
Agree with most of what's been said here - specially making weapons other than the pistol have a point. Provide enough ammo to make them usable if they're going to be something you can skill up in primarily, and the ability to hit the broad side of a barn would be a plus. HOWEVER... I do have to say that I like this one better than it's predecessors. No having to focus on trying to keep a fire up with 10035820 zombies swarming in at 9345 mph... that shit got old pretty quick. This search and destroy motif was a LOT more fun for me, and didn't require spastic omgomgomfg running around till your wrists break. Well done there! Keep it up with sequels in this vein - just work on the weapons some :)
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I agree with the comments that this game is too easy. However, the atmosphere is amazing. I can think of many games which were far harder which I found drastically less exciting.
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The weapons that require ammo should be significantly less useless. The pistol's actually the best weapon not because it has unlimited ammo, but because it actually hits zombies, and doesn't require you to be unreasonably close to them, without taking much of a hit on damage.
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Worth a 4/5 for gameplay, but the lag caused by the shadow/light effects (especially in relation to the fast-zombies) made me worry about the game's infrastructure, as well as the bullets always veering off a bit, combined with 0 sense of danger. At the end of the game, I felt bad for having put points into stamina, as I was only hit twice, and both times by the spitters. You get a 3/5 from me. :)
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Its cpu intensive because flash is CPU intensive not GPU. Futhermore most of theese "better graphics" games were probably in a different format such as unity. Doesn't really matter however, since graphics is the idiots way to rate a game. (i mean at least assuming there are not artifacts everywhere)
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first off too easy should be able to raise difficulty, experience system jacked ur main source of experience shouldn't be of random things on the ground, and third really repetitive and gets boring 2/5
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Well, framerate on slower computers get set very low, making it hard to play at all, thus the gfx is not that impressive at all, so i don't see why it it so cpu intensive. we seen better and smother gfx in flash dozen of times. concept of the game is good, until you enter the city, were all zombies just walk straight in on you, no matter were they are one the map. so you have to run to you destination and eventually get surrounded by the crowd, an you can't do much about it. this part of the game, really should be improved,... 2/5 sorry
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After wanting to quit out of boredom I figured why not give it a chance, maybe the ending would be somehow suprisingly epic.. it sure was! .. Epic failure I take back my 2/5 and gladly give a 1/5 in return.
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9 weapons with little diversity
way to easy levels
3 kinds of zombies.. throwers, runners and.. slow zombies
more lag then most 3D games such as lord of the rings etc
Played untill you get to the factory where his daughter is.. just got too boring at that stage. 2/5
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Far too easy, I can beat the game using the weapon you start with and spending very few of the exp, and I'm normally not very good at these. The other game in the series was much more of a challenge, in my opinion. In any case this is a well made game with some flaws that's fun while it lasts, but I can't find much reason to play it more than once. 4/5
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Back to menu button after winning the game didn't work, refreshing leads to having to start from scratch. That wouldn't be a problem in a standalone title, but it's a little annoying when you plan to have postgame data carry over to the next game... nevertheless, i enjoyed the game, even though it was rather easy.
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Under rating threshold (hideshow) At first I was like, "Zits saving the world? Lets see what this is like..." Then I was like "DIEE ZOMBIES!!! RAHHH!!!"
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I think I would enjoy this game if I could actually play without lagging. Even at the lowest quality setting it lags. My computer isn't brand new or anything but a flash game shouldn't drain your system resources like that. What I actually could play was fun, though.
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At first I was like, "Zits saving the world? Lets see what this is like..."
Then I was like "DIEE ZOMBIES!!! RAHHH!!!"
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Don't say "First one costs one point, second cost two points, and so on..." Because i though it would be double, as many other games do. But it is not 1, 2, 4, 8 etc, its 1, 2, 3... please claryfi this.
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It's a little easy and I would love if I could run a bit faster, maybe with my gun holstered. Act 1, I look forward to act 2.
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This game is incredibly awesome, but it turns out whenever I don't aim straight upwards, the bullet is always shot slightly left/counter-clockwise of where I shoot, this slightly irritates people who otherwise aim somewhat precise.
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I love all your games, xplored!
this one is really good too, nice graphic and in-game history, lights and shadows are excellent,
the only thing I didn't understood is how do you decide when I fire if it's an headshoot or it isn't.
well done, dude.
I hope will get badges! 5/5