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The Game That Kong Built
by xyroclast
The Game That Kong Built
Tags for The Game That Kong Built
Description
No description available for this game.
Comments
lcenine
Oct. 06, 2011
There should be a little shop to buy things. The shop should be owned by a monkey with an eye patch.
Duke_Of_Vandals
Oct. 06, 2011
Okay, you need a character. And you need to be able to move in space, you need, at the very least, to give players some agency if you want them to care about this project.
Now, 2d will be easiest here, so do we want an overhead view or do we want a side-view platformer type? Personally, I think a platformer could be an interesting venue for RPG style, (seeing as someone else wanted stat increases and progression, which I support).
So, at least for now, platformer side-view, and an introductory stage so that people can jump around and do stupid shit.
Maybe we need a character select screen as well, somewhere people can design their characters to an extent?
Serpentrose
Oct. 07, 2011
Weapon suggestions: Paper airplane, sword, knife, crossbow (that fires crosses) and tennis balls.
AwateaDawn
Oct. 06, 2011
Proper development system with stat points and skill progression.
Panda413
Oct. 06, 2011
I think you need to provide a more defined starting point. Like, what genre of game you want to make. We can give you all the specifics.. but if someone is telling you what to include in their idea puzzle game, someone else RTS, someone else side-scrolling shooter, someone else Tower Defense, someone else Music, you can't do anything.
That said, I think you should do you best to parody the top games on kongregate. Once you come up with a genre, I will come back and try to provide some specific instructions.
By the way, not sure if you are aware of the 14 day RPG (http://www.bigblockgames.com/games/coffeehero/challenge/) .. but they did something similar.. they had a general concept.. but let the community pick a lot of items and skills and things to be added to the game.