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Comments for DPS IDLE

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MasterSamsung

Apr. 24, 2020

Under rating threshold (show)

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(-6)

Lampada

Apr. 24, 2020

Under rating threshold (show) Untested, unbalanced, cash grabing game.

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(101)

Vertal

Apr. 24, 2020

Under rating threshold (show) Monsters get stronger every time you kill them but the rewards don't increase. The only reset bonus is extra gold and there's nothing new to do after the first reset. The card bonuses are stupid when the player has no control over them. This game is trash.

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(13)

ShiitakeWarrior

Apr. 24, 2020

Under rating threshold (show) The sheer level of imbalance and inconsistency URGENTLY needs to be addressed.

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(15)

TrussiaLink

Apr. 24, 2020

Under rating threshold (show) I offer a simple fix to the scaling issue you have with your game. The health of enemies and price of buying chests and boosts goes back down once, lets say every minute. This means that although the stuff still goes up, there is a way to bring it back down so grinding is still reasonable. By the way, if you just put de-scaling as a money purchase, you are going to lose a lot of players, because that's just a super cash grab.

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(2)

varguinhas

Apr. 24, 2020

Under rating threshold (show) Don't spend Crystal (pink) in "Habilit Tab", it's reset on every prestige, and you dont have any advise about this !!! Save your Cristal for VIP cards, if the manager dont advice you, i advice... sady

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(1)

Dark_Zhiro

Apr. 24, 2020

Under rating threshold (show) Nevermind. I see how to get more silver. Still, it's a horrible game because it's a cash grab.

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(1)

Dark_Zhiro

Apr. 24, 2020

Under rating threshold (show) I'm stuck because I can't get anymore silver. What a horrible game.

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(-1)

Dark_Zhiro

Apr. 24, 2020

Under rating threshold (show) So... how do we switch to demon-slave? I don't understand what that means.

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(-1)

natedeath

Apr. 24, 2020

Under rating threshold (show) dev if you are going to force us to reset the game at least either keep our stats as they were before reseting the game ie 678 kills out of 10000 in the achievements section or let us get the gem BONUS once again otherwise this is just a TURD of a game sorry

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(3)

dalegionaire

Apr. 24, 2020

Under rating threshold (show) I was like cool gold membership sure why not support this creator, but it's for a week so it's a fcking cash grab.

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(1)

dadadank

Apr. 24, 2020

Under rating threshold (show) the crystal booster shouldn't be reset when you reset i lost 35 crystals that way since and the enemies health should stop increasing after 100-200 kills to help make it more balanced and idle.

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(1)

Seiya17

Apr. 24, 2020

Under rating threshold (show) Yeah this is a cash grab, go next.

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(6)

Seiya17

Apr. 24, 2020

Under rating threshold (show) No way to increase click damage? Clicking becomes obsolete very quickly

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(1)

huldran

Apr. 24, 2020

Under rating threshold (show) Give this game a pass, it has some nice ideas but it's really broken atm.

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(5)

KingOfKings2

Apr. 24, 2020

Under rating threshold (show) The card opening should not be random. Random card opening combined with huge scaling per cost of opening means there's a high probability of being stuck with 1 card left for a long time... like me.

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(1)

Forhekset

Apr. 24, 2020

Under rating threshold (show) Oh just kidding. Wasn't gold perseond. It was dps. 1.5k dps.

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(0)

Forhekset

Apr. 24, 2020

Under rating threshold (show) Pffft. Spend 50 gems from quests to buy a single vip card. Get a card worth 1.5k gold per second. Currently getting 4 million per second with lizard dens and prepareds.

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(0)

Forhekset

Apr. 24, 2020

Under rating threshold (show) Oh. Looks like guild rank is decided by current gold earnings instead of total gold earnings. So you literally have to save up to get to the next level. Another misstep.

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(0)

Forhekset

Apr. 24, 2020

Under rating threshold (show) Hrm... yeah. Too many mistakes in this one. Even with the guild/prestige system. Rising hp/costs/and unlocking the same card doesn't boost card but gives you useless silver pieces which in turn give useless card buffs. Clever in theory but in practice the flaws are too prominent.

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(-1)

leetburrito

Apr. 24, 2020

Under rating threshold (show) this game is not scaling well, no thanks ;)

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(0)

Edavidholley

Apr. 24, 2020

Under rating threshold (show) scaling is out of balance. What the hell do the bird skulls do? Progresses nice in the beginning but gets to be a hell of grind after awhile which makes it less fun the further you progress. Needs tweaking.

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(1)

Ddd5085

Apr. 24, 2020

Under rating threshold (show) Idea has merit, but needs a lot of work. Scaling is completely off (monster HP increase, chest cost increase, buff cost increase, guild income increase, silver card cost-benefit, crystals from achievements that don't replenish or aren't accessible). The RND nature of the cards means you should buff the cards every time each is hit by a chest. Providing a token (leaf or sphere) alone, that decreases in value at every use b/c of the scaling, doesn't cut it. The prestige mechanic remains linear every time, also decreasing in value with each use. I'd call it a cash grab, but the shop doesn't even work. Completely rework the scale for the next release, and draw your own graphics. Would be 2.5/5 in its current state, but stealing card graphics from Creature Card Idle is unacceptable. 0/5 if 0 was an option.

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(2)

goretus

Apr. 24, 2020

Under rating threshold (show) best epic fail 1/5

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(1)

02230838

Apr. 24, 2020

Under rating threshold (show) 1) The incremental rate for sphere for the 2nd chest is too high. It is next to impossible to golden a card there unless you got something in 4 draws in vip section that significant better than my 2 hard resets. 2) Unused life time skill point will be lost when restart. It is kind of counter intuitive against the name "lifetime"...

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(0)

surkeith15

Apr. 24, 2020

Under rating threshold (show) gem magic orb should be permanent

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(142)

TheLowerLight

Apr. 24, 2020

Under rating threshold (show) Saw "VIP" within 10 seconds of opening game, noped the fck out

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(14)

AndrewD229

Apr. 24, 2020

Under rating threshold (show) pretty dumb game, graphics stolen from Creature Card Idle, no need for hp to increase after each kill

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(6)

Vivala1992

Apr. 24, 2020

Under rating threshold (show) There's no reason for the infinite health increase whenever i killed the enemy! just 10 times the ordinary amount and then there should be a limit for no more health increase!

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(34)

loneill

Apr. 24, 2020

Under rating threshold (show) not as bad if you abuse the stars you get every reset from merchant guild and max out the final chest tier

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(1)

RazorKLU

Apr. 24, 2020

Under rating threshold (show) Game numbers are so broken that it makes me too lazy to even edit the save to increase my numbers. BTW, for whoever is interested....do a base64 decode (with any online option) on the save string, and start editing. Encode it back and load it to try out how wrong the numbers mechanic is.

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(0)

007sparta

Apr. 24, 2020

Under rating threshold (show) Poisoning multiplier of living years does sweet fk all

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(5)

Bredlox3

Apr. 24, 2020

Under rating threshold (show) Just a cash grab.

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(10)

007sparta

Apr. 24, 2020

Under rating threshold (show) How do you get gold cards anyways???

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(2)

casimodo

Apr. 24, 2020

Under rating threshold (show) the scaling is scary.. I tried to have the magical 3x activated always by clicking it as soon as it finished, but the times I have to click raise exponentially (3x). Better to let the timer reset, and then go again.

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(0)

oplasido

Apr. 24, 2020

Under rating threshold (show) Gols star can open closed tier-3 cheasts. It's cheating!

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(-2)

EmperorOfWorld

Apr. 24, 2020

Under rating threshold (show) The mob stat shouldn't increase, each mob stat needs to be fixed so we can grind the game idle.

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(37)

NEOkamik

Apr. 24, 2020

Under rating threshold (show) not sure that was wanted but you can use star to open 30 chest from the 3rd type chest before you unlocked it and dmg sky rocket

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(-2)

butzie

Apr. 24, 2020

Under rating threshold (show) i like the idea.... but damn, making us pay crystals every rebirth on magic is like.... why even....

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(2)

Marcury

Apr. 24, 2020

Under rating threshold (show) Way to take an interesting concept and make the most boring game with awful scaling

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(10)

DLLrul3rz

Apr. 24, 2020

Under rating threshold (show) This game is completely broken. "Open the selected chest 30 times" works on the locked green chest and it basically multiplies your dps and gold/sec by quintillions. I've been playing for 30 mins maybe and I'm at 23.5 E49 gold and that's after one reset

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(3)

metints

Apr. 24, 2020

Under rating threshold (show) how to make a nice game to nonsensical real life cash grabber? you can see here an example. bravo dev. why dont you make a good game with price, instead of this sneaky paywalls in everywhere. like holyday city reloaded.disgusting. i hope you rebalance it or prepare the game's tombstone.

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(3)

repsajnesner

Apr. 24, 2020

Under rating threshold (show) I love the concept, but make it so that every chest the player buys gives a x % to lvl up the card

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(0)

frognik

Apr. 24, 2020

Under rating threshold (show) This thing bogs down so fast it's not even worth playing after 15 mins.

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(0)

milkbone

Apr. 23, 2020

Under rating threshold (show) nothing about this makes any sense. completely unbalanced.

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(205)

gura_uk

Apr. 23, 2020

Under rating threshold (show) Nice to see something new attempted within the genre, but this is awful. HP of monsters rising with each attempt, faster than DPS, so no farming? Yup. Cost of attempting to get new cards rising with each pull? Yep. Cost of attempting to improve your already worthless cards rising? Yup. So everything rises except DPS and resources per second? Contestably not the exceptions to make, especially considering what you named this. Or is that the point?

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(525)

cruick32

Apr. 23, 2020

Under rating threshold (show) This game is really slow for an idle game & being able to click on a mob should not only be -1 to the mob. there should be a way to upgrade that.

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(10)

Arkatar_K

Apr. 23, 2020

Under rating threshold (show) So... you're making us spend crystals on magic every time we restart? That might be ok if you would reset achievement rewards too...

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(185)

Developer response from YDKR

We wrote a description for the spheres of magic. This sphere is conceived as an optional

Fuzzyfsh

Apr. 23, 2020

Under rating threshold (show) reset protection makes upgrade using leaves disappear, since upgrades don't disappear when turning silver, can you have that option to upgrade stay visible?

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(17)

Arkatar_K

Apr. 23, 2020

Under rating threshold (show) The achievements for reaching certain amounts of a given currency should not be based on current amount but on total ever. Likewise, for DPS achievements, the maximum ever reached should be recorded instead of losing the ability to get the reward when you buy a silver card or something like that.

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(1)

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