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This game is only a clicker for either 30 seconds or if you spend gems/real money to upgrade your click power to anything usable.
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yeah, no, you don't need to play with whatever color card they want, the best and only good way to increase dps is by resetting the dps guild every 24h (just change date to day+1).
After getting some dps gold card you can press next monster 10 time and join guild->leave and then join again and reset the guild bonus to x10 everytime
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This game is so insanely grindy that I genuinely think that all 535 impossible badge owners cheated to get it. 1 googol DPS? Nah, that's impossible without cheating. You have to turn all cards silver, then gold, then ether, then cinder while each time doing EVERYTHING all over again whenever you change a card into a higher level card. Even just clicking around would take many hours, let alone having to earn the gold and items required for them.
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This game has no sense of its own scale or balance. Once you silver two certain cards in the blue deck, every upgrade from there is less impactful to your DPS than the one before. A lot of the cards simply give lower numbers than several others in the same set, so there's no room for strategy. Further, gains from guilds taper off fast, and your first hero is useless. You hit a tall wall early, and no matter what you do, your linear gains will not surmount exponential difficulty.
It feels like devs threw together numbers into a barebones chassis of an idle game, called it good, and shipped. Even the monetization is lazy. It's a gacha game, but the gacha system has nothing worth pulling for. It has a battle pass, but the rewards from your guild suck. This has a VIP system, but I have no idea what's behind it, nor will I ever, because I'm not about to shell out 50 Kreds to test it, and the threshold to attain VIP status is designed to pull steadily further away from me as time goes on.
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Alright, this game takes literally forever to play. 24 cards per deck. Each upgrade to silver makes all the normal cards disappear unless you use gems to lock them, so you have to collect them again. Then after all 24 cards are silver, you turn a single card gold and all silver cards disappear. You can't prevent the silver cards from disappearing. Even if you were to cheat, it would take a while to turn all the cards gold, purely because you have to click a lot. Now imagine actually having to earn all that gold while all the enemies get 10% stronger each time they die, making earning gold and items harder, while the cost to upgrade cards also increases.
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truly the people who make this garbage are not worth the breath or effort required to bring life into this world. there are worse people but this is not something a person with a conscience or empathy for humans could create
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Yeah, it's going nowhere. Offline time: 2 hours and 44 minutes. You killed 10 monsters. Made 3T money. 2 spheres. 2! After almost 3 hours! I now only have 18 of 36 spheres. And it's only going to go up from here. Imagine finishing all silver cards. Probably takes years.
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I don't wanna sound mean but a lot of these idle games don't feel.... fun?
This feels very basic with only surface level stuff to it and no theme or collectables to drive the fun forward.
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It's funny how they try to sell 500 million gold for about $0.50 while I have 35 TRILLION coins, so that's $35,000 worth of gold. Gold shops should scale with earnings. Otherwise they are useless. Not that I'd ever spend money on microtransactions.
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"Reset protection" may not always be the right choice. For example for the second deck. You save money because you don't have to buy the cards again, but if you don't have enough silver coins to upgrade another card to silver, you can't buy more cards, so duplicates won't turn into silver coins. The monsters that give you silver coins get exponentially more HP like any monster, so eventually the silver coins you earn grinds to a halt and you're stuck.
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I've seen 10 different bosses and after that it starts repeating the bosses, but they are much stronger. They ran out of ideas. xD
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oooh figured something out... i disabled tracking cookies and as a result "save to PC" button was saving empty 0B files... loading them did nothing...
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You can just save the save file to your PC, base64 decode it and change values if you want. I don't know if there's a checksum somewhere though. The BOTD is easy without cheating anyway. Literally 5 minutes. So don't bother.
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Monsters get stronger with each kill. Meanwhile chests get more expensive each time. Also you can get duplicate cards for which you get leaves. The leaf price for DPS bonus goes up though and the bonus lasts less than a minute. Also when upgrading a card, all other cards disappear. When you're unlucky and get a lot of duplicates, the price of the chest gets too expensive while your DPS doesn't increase fast enough to keep up with the increasing monster HP.
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"Raise DPS to 10Qa" I don't have the slightest idea of what number that's supposed to be. Games like these use letters from a-z and then capitalizing them to make it "easier" to understand, but I end up not knowing what it means. Just say 10^(some number) instead.
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Either auto-save is broken or it doesn't have one. Glad I already got both easy badges because this is a garbage clicker/incremental game anyway.
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Load from PC -> select file -> double click it -> select file dialog dissapears but nothing happens, I like it
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One of those fake idle games where because every thing grows exponentially idling doesn't do anything. You have to constantly buy cards or boosts.
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So... the "enhance random card" can randomly enhance a slot where I DON'T have a card? So the resources are just wasted (and the cost of the next enhancment increases)?
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to spot a bad game, I just check the badges. if there's more than 4-5, it's probably more recently given badges, which means it's probably not worth your time
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lol i get some crystals and thats it, then i need to buy? seriously?! wow this it's like- play a little then you can't if not paying so ... and i guess the more you buy the more you need to pay to get more.
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Seen a few comments say the gem sphere resets on restart and it just... doesn't? Not since I started playing atleast and I've been playing since beginning of November
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Just a heads up, there's a weird glitch that rewinds progress a bit, almost like the game is reading a save from last week. So make sure to do frequent saves, and get rid of old ones so you don't have to deal with the problems from this troublesome glitch as often.
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Finally got the impossible achievement. Jumped from 1e99 to 1e106 in one swoop and unlocked location 4 at the same time. Ran princess of the sea (magic sphere) with warrior guild after first getting a bunch of magic damage % with the mage guild.
At this point I have 1 Ether card (Hunter) in the green deck, 9 gold cards in the blue deck (blue deck is useless for anything other than hero xp at this point), and 3 gold cards in the green deck. For the green deck, I recommend first getting Hollow and Egg Carrier gold. The third gold is debatable, but I went with Prepared 2.0 just for some easy and quick guild loyalty resets. However, Sphere Collector or Tungus are probably both better choices as your third gold card.
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I guess there won't be any help coming to recover our lost progress, and that means I'm done with this game. Oh well.
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Why overyone progress is being deleted? Mine got deleted today too (at 1e89 of attack) I hope they offer a solution because I did not have any saved files
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All progress disappeared last night. I was at 1e97 damage just about to unlock the impossible achievement. My only save file is 2 weeks old.