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Like Someone else has said already, if you zoom in on the game you can actually see four cheats underneath the main screen.
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In the tank lvls switch out the melees for a row of grenaders. The tanks will never touch them at all since maxed out grenaders have huge knock back rates.
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Pretty decent game. I'm not a fan of having a boss insta-kill an entire lane of defenders arbitrarily, but it's not something that ends my game instantly. However, if you make a big mistake, there's no "restart" or "quit to menu" options. I don't want to restart my file just because I didn't start a stage with enough money.
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To start i'll say, the game scales FAST! There is no margin for error and it feels as though completing level 3 is more lucky placement than actual achievement... 3 levels definitely are not enough for the standard Kong member, and the upgrade system could use some tweaking... such as role specific columns etc. At it's core, the game is great though.
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more levels... maybe set $$ amounts instead of what you finish with is what you start with... other than that AWESOME game
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The music that plays when your ship takes off when you choose a planet to mine reminds me of better times. Much better times...
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If you just keep farming level 1 with 2 rows of gunners, 1 wall and a flamethrower, you can gain enough money to max out your units at the beginning of the next game. 3/5 for an okay game. To make it great, add more levels, make upgrades for starting gold instead of carrying it all over, etc.
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Did you know if you zoom in on your web browser, some hack buttons are revealed! I'm serious! Look for yourself! (Ctrl. + Mousewheel up)
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Fun game, but does having one guy cross your line REALLY have to make you restart the entire level? I was fighting the final wave on the second planet when two one guy made it past the mines. I had only one mine destroyed, but...oh well...
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Unexpected and kind of refreshing that money carries over between levels. First boss is fun if you put a bruiser right in front of his mouth. The number of 'extra lives' available is indicated by the number of stars on the top left, and can be replenished by finishing a level. Second boss always seem to wipe out an entire row at the start - doesn't seem to be preventable.
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average game. Horribly short. Not difficult at all. I had one skip during the Earth level where an entire row was destroyed and is truggled to catch up. Then i suddenly had the entire screen filled with railguns (AKA miniguns, not railguns). Really easy.
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Every time an enemy dies for the first five minutes the game lags for a second or two. No 'Quality' button? Thought that was a standard feature in flash games.
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once again, they don't have an actual railgun. the lvl 3 upgrade for the gunners should be called 'minigun' not railgun.
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i dunno if its a chat or bugs but if u enlarge your screen(ctrl + or ctrl scroll) ull see 4 options while playing (i want to lose,kill aliens, all money, all researches)
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Really no point in buying any other upgrades other then the ones for your gunners. The freezing troops are nice, and do make the tanks a bit easier to handle, but when you have 5 rows of fully upgraded blaster units nothing can stand in your way.
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The range on ranged enemies is too large. Only your very front line of towers can hit ranged enemies. If you don't have ranged towers in your front line, you just have to wait for blasters to kill them
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lol, when I saw the first wave (and thus, the first kind of enemies coming) I was like "WTF? are you serious I'll fight THIS?" and then I cracked a few laughs