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Hmm, let's see... No glaring problems, nice and shiny. Relatively unannoying levels, and a solid interface. 4.9/5 'Cause you can only play one unbeaten level at a time. False scarcity bugs me :P
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Well, got to level 14 before giving up. I think the reason people are giving up is that the levels aren't balanced in that some of the earlier levels are more difficult than the ones later on.
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level 1: well this is simple... level 2: a bit of a challenge...eh. level 3: crap. no medal. level 4: HOLY COW THIS IS GETTING HARD level 5: man...I could have died. level 6: RAGEQUIT
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The difficulty of these levels should really be increasing more steadily. Level 3 was very hard, but level 4-9 was a piece of cake, until level 10 which I still don't understand. Level 8 was especially easy, and I think it should replace level 3.
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It is indeed a Rush Hour variant, but quite a good one. There are a few levels where my solutions beat gold medal by 1-2 steps, might want to update the medals or add a platinum for beating your solutions
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the difficulty does get a bit too hard too fast, but i enjoyed it, although i cant come close to gold on a single level.
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Bug: get the red train to the end, while it is disappearing into the goal, click Skip. the Level Complete Screen will be permanently stuck on the screen nonoperational.
the tweens and transitions between game-screens look very nice, but you should disable all buttons during these transitions. to avoid bugs.
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I was having a difficult time with level 12 and went to the walkthrough for a hint. For some reason this release of the game is different to the one used for the walkthrough. Everything from Level 3 on is changed (except for level 12 of the walkthrough is the same as level 11 in the game). I'm not past level 12 yet so I don't know if the trend continues.
It's nice having a walkthrough link within the game, but it's worthless if the walkthrough is for a different version of the game.
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How come that, when I'm able to solve a level 7 moves faster than gold, I found it so hard when I first encountered it?
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Very very polished game. Somehow I feel I wound enjoy it more without the pressure of the move-based medals, but still giving it 5/5, if only because we need more puzzle games with unlimited undo :-)
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Doesn't seem that hard... lvl 16 in a bit less than 30 mins, and most of it were used on lvl 15 (I agree that this one is a bit difficult).
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Really Fun game 5/5 But... LvL 15 lvl 15 was really hard ... do not know how long I sat and just moved around the pieces while the game drove me insane D: But it is still one of the most fun games I've played on Kongregate ... + for lvl 15 gear you mad too