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I liked it, till the game said get it on your smartphone. I don't own a smartphone so I couldn't get it even if I wanted to.
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So basically, this is Linx, except it's the colors themselves that have a limit. Makes for slightly trickier puzzles and some mechanics you showed off in this demo. I blazed through the levels so quickly that I didn't notice this until I got stumped by level 34.
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That was indeed to easy. Also, yes, nobody cares about a mobile version. I could just as well already *be* on a phone wile playing this. (What? Your phone has no Flash? lol)
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I liked the game right up until it said "Oh yeah, you can't actually play unless you get it on your phone. So... one star just for that.
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nice game, BUT: doesn't save progress (at least not in chrome) and has no return button from the level selection. also a button from the puzzle to level select would be nice
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I really enjoyed what there was of it, 4/5. Would have been a straight 5 if the extra content was available on the PC. If it was a reasonable price on the PC I might have got it, but asking for purchase on a different platform that it's currently being played on? Doesn't make much sense to me.
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@dauntless: it's not just about to have to pay for the full version, but about the fact that you need another extra device for it.
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I really hope people didn't vote this game down because you can buy the game on mobile...Is having to pay for games really "what's wrong with gaming"? Maybe look in a mirror.
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Rather than keep adding new gimmicks like warping, why not try making the puzzles more complicated by making puzzles take more effort to solve?
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This screams 'Cash in'. This is only a 'lite' version then you have to buy the app for an extra 99 cents (best; a 'special launch price'), to get up to 100 levels, which, without purchase could easily just be another 60 levels. Then after those extra 60 levels they are expecting you to pay to then download another 300.
Yeah, I don't smell anything dodgey here. I'll go back to my much longer apps which come with more for regular price (I.e. Kingdom Rush)
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I really enjoy this game, and the only thing I have to say about it is that I'd enjoy a bit of a tutorial perhaps when you come across new blocks. Took me a while to think of, "Oh x, guess I have to stop", rather than, "Why am I not moving diagonally?" Elsewise, I really enjoyed it.
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nice game. The good idea overwheel the minimalism, but in this case the simplicity of execution it's a good thing. For me it's 5/5. More levels next time, please :-)
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Great rethinking of the coloring puzzle. My main complaint is that the levels are very simmetrical, so once you've done a path with a color, and you can do the same route but mirrored with the other, that's it. Try asimetrical designs!
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Too easy, would need medium and hard levels. Anyway, level 35 was fun, it took me a few minutes to figure out how to solve it.
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Great controls, I love that if you accidentally drag over another colour you don't have to redo that colour again unless you let go.