Under rating threshold (hideshow)
Progression seems very slow on the first run through, having to farm for an hour every 5 levels you go up is a bit silly.
What level are you at? There are some tips to improve your progression that other players can give you, such as purchasing fortune amulet and farming on bosses, improving the thief's passive Gold Gain skill, if you have gotten that far, and get the purchases in the shop(s) as well, hope that helps!
Under rating threshold (hideshow)
My mage is starving for mana. I'd love to be able to restrict his use of the heal spell and have him only cast it when a hero goes below X% health. That would save a ton of mana all by itself.
Hi, the mage won't heal when your heroes are still at almost full HP. Currently, when heal is on autocast, he only heals heroes that have gone below 90% HP.
Under rating threshold (hideshow)
The buffs at the top of the screen are occluded by the popup text for whatever I mouse over. Maybe move the buffs to the lower right part of the action area, above the purple area at the very bottom of the game window. I don't think there's ever anything there.
Under rating threshold (hideshow)
I played this game a lot and then I decided to get a lot of coins so I didn't play for like a month. Then I realized all of my save files were deleted. Please help.
You can private message me your savefile details (eg your highest zone, gems and number of ascensions if applicable) and I can send you a savefile string to restore your progress if you like. The game needs cookies enabled to save, so clearing your cookies or cache may have deleted your savefile.
Under rating threshold (hideshow)
Is there anything that can be done about WebGL always running out of memory after a while? It seems like I can only leave the game open at best six hours at a time before it runs out of memory. I enjoy the game...but do not enjoy how it seems to be excessively heavy on my bandwidth and doesn't even seem to be stable. Either it crashes or it runs out of memory in WebGL...the crashing I could probably fix on my end if I looked into the specific crashes...but I cannot do anything about the WebGL memory limitations :(
Hi. You can private message me your savefile details, such as your highest zone, gems (and number of ascensions if applicable). I can send you a savefile string to restore your progress if you like. Note that the game needs cookies enabled to save, so clearing your cookies or cache may have deleted your savefile.
Under rating threshold (hideshow)
awesome game, it takes hours in my last week to "play" it, and today i reached lvl 200, and after a quite long battle its.....over?A idle game with an end?GG, what an awesome idea, i thought i had a few ideas for the game but now, when i see that i only played the story, i must throw away everything and hope its in the game.As an example a few skill/shop caps were too low(like 10 lvls for every gold shop upgrade is nothing in a idle game)But for a 200 lvls long story its perfectly fine.Maybe a mage or ninja storyline would be interesting and maybe a greater skilltree and more advanced classes(like a holy knight or berserker for the paladin, or a assassin or shadow warrior for the ninja).
Under rating threshold (hideshow)
I can't seem to get past lvl 200. I've upgraded and upgraded for days/weeks and it kills me within a few seconds still....
Under rating threshold (hideshow)
When I keep the game idling over the night, I sometimes get the message, "Out of memory on Enchanted Heroes. If you the creator of this WebGL content, please try to put in some more memory in WebGL." or something like that. Can you please fix this problem or tell me how?
P.S My personal computer space is fine
P.P.S I really love your game and it is one of my favorites.
Hi, this has nothing to do with your computer space. This usually occurs as the browser will only allocate a certain amount of memory to WebGL games, which this is built with. There really isn't much workarounds to this, other than freeing up memory by not having other too many other tabs running in your browser. There are also reports of a memory leak which may accumulate especially when keeping the game running at long hours. You can try exiting to the menu with ESC key before loading your file & leaving it idle? (more info about memory at https://www.reddit.com/r/incremental_games/comments/4m7vav/enchanted_heroes/d3wnxu6)
Under rating threshold (hideshow)
Do monsters get stronger overall with each ascension, or are monster stats per monster per level always goings to be the same from ascension to ascension? Also, will the bar to get any blue gem out of a boss raise higher and higher (as in, after the first ascension, the bar is I ahve to reach level 40 for bosses to drop gems, so will that stay the same from ascension to ascension?). Just wandering what happens so that I can make better tactical decisions
1) Monster stats always stay the same and 2) Only bosses Lv 40 and above will drop gems, the number is fixed with the exception of the first exception to help you get gems prior to the secret shop being unlocked. Hope that helps you optimize your playthrough! :)
Under rating threshold (hideshow)
It seems like the hp buff u get from purchasing hp-buff for green gems are bugged. Not getting any hp buff when in idle, only all other buffs I've purchased.
Under rating threshold (hideshow)
I've been playing since this first came out and I'm still struggling to make it to really high levels! This is a good thing though, as it means I won't givve yp
Under rating threshold (hideshow)
there is a bug when you buy resurrect until you got certain stacks (example we have 5 stacks), then you downgrade (now have 4 stacks) because the MP cost is too high but the previous stacks (5 stacks) still there.
Under rating threshold (hideshow)
Consider me disappointed at the lack of easter egg for doing this. http://prntscr.com/c984k0 <-- done by getting achievements 79 + 80 before ascending.
Under rating threshold (hideshow)
Noticed that there are achievements that give enchanted gems when you get them. Not to be dissuaded by things like practicality, I've been pushing to get them since the Warlock mentioned needing 30 to turn human and not die. This was days ago, and some 70 zones ago. I like to imagine that the conversations have been to the effect of "Hey, still hanging in there?" "Blaaaaaaaarg I am dying please PLEASE take this gem back and let me let you ascend!" "Nah, that's cool. I still think we can get the 30 you needed. Time to drag you a few dozen miles that way, since that's the direction we need to go. Watch out, the ground looks pretty jagged and awful." "Whyyyyyyyyyyyy?!" This has gone on for 60 zones so far.
Under rating threshold (hideshow)
For everyone who gets the "Game Over" screen at level 200, reload your game in survival mode. I was shocked by the "Game Over" screen too but just went to see if I could load the game before I did level 200; couldn't but was given a survival mode option. (P.S. letting people know to reload their game in survival mode on the game over screen would be GREAT.)
Under rating threshold (hideshow)
Increasing mana cost on skills is bad. I casually upgrade things and find myself more than once unable to use a skill because suddenly its mana cost is way higher than my base mana. You can tell me now that I need to make "clever tactical decisions" before upgrading, but overall this just feels "meh" from a game design point of view.
Not trying to bash this nice game, I just think you should look into ever increasing mana costs. Next ascension I will leave some auto-use skills on very low levels, just because I don't feel the bonus in the skill is worth the exploding mana costs. Is this really your intention?
The mana increment is something that I wasn't sure how to solve - I'm not sure which stage in the game you are at, but I've received comments from end game players where mana is overflowing (esp on the thief and warrior) and there is nothing to do with the excess MP. Making the skill mana costs linear would amplify this problem. Sadly I still haven't got a clean solution to the issue of mana, where early game there is a shortage of it and in late game it overflows.
Under rating threshold (hideshow)
I have been taking a very long time (over a week) to put levels into skills and improve my equipment, and have yet to get past the level 95 boss. I see in the comments people zooming to ascension in a mere week. Any advice for what I should or shouldn't be investing in, as far as equipment and skills go? Or general advice for what type of stuff to invest in? I love this game though I stink at it, hehe.
Under rating threshold (hideshow)
for the class advance it would be cool to do it again it turns it in to their guardian form or it could be a skill and it turns them in to their guardian form for a limited amount of time
Under rating threshold (hideshow)
Great game ive bin playing for like since it came out XD good to see your taking recommendations and making them happen! good job and keep it up, fun idle game that has a surprisingly interesting story!