As we explained, we are not reposting the game. We have migrated the game to a zakosgames profile instead of my own. We didn't know this would happen, in fact is kind of damaging us since the html5 version is not up yet. We will upload it as soon as possible.(html5 version up)
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Just passing by to hit 1* button and remove TAGS on exaxctly same old pay-to-play crap (unbalanced sh!t extorting money to play further when game progress literally stops).
Hi Zebijaq! We understand your concerns, but the game is still a work in progress, there's a lot of new content coming when we release the html5 version.
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Tells me that Chrome doesn't support Unity, ignores the fact I was literally just playing AdCap, which is Unity, on Chrome.
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If I use chrome the game says use firefox. If I use firefox the game says to upgrade flash player. I feel like I"m being trolled now. what's the deal with this. am I wasting my time trying to play this?
The new HTML5 version will be ready really soon. Sorry is not ready yet. We didn't anticipate the migration would act as it's a new game. We are trying to get this ready for monday or tuesday. Thanks for your patience!
Hi oskar, we're working right now on a HTML5 version of the game, so unity web player will be no longer necessary. It will be ready in a few days, please stay tuned!
Thanks for your patience guys!
Hi Ukog, we're working right now on a HTML5 version of the game, so every unity web player related problems will be (hopefully) fixed. It will be ready in a few days, please stay tuned! Thanks for your patience guys!
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How does this game track time played, exactly? Mine says I've played 16,924 days, which, when you do the math, comes out to about 46 years... am I missing something?
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Also Idk if it's a glitch, but Apparently I've played 16,919 Days. The game hasn't been around for a eighth of that so... #Timetraveler
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...and the game still doesn't work... great...
i still have that "the content was stopped because a fatal content error has been detected" error :/
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Is it really an "IDLE" game if I have to play it nonstop? 1-2 SP resets every few minutes, until when... eventually does it become 3-4 SP resets every few minutes? I know people like this game but it's just so tedious. If this truly is the gameplay you want, I'd make the training section have better options, like auto-25 these skills or something. Cause right now the entire game is incredibly repetitive nonstop clicking on *very tiny buttons* in the training menu.
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When I started playing this game, I noticed that progress was slow. I didn't quite realize just how unbelievably slow it is. I'm 25 days in, 470% damage boost, 2 Latent SP, 2 party members (1 of them lvled to 2). I'm to the 8th stage in the first zone, and that's after doing sleep twice, and getting enough DP to get a week advance in Ki. Seriously dude, you need to rework this game, and make progression a little faster.
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why does my punch +7 dmg per lvl instead +2dmg after the first reincarnation (i dont have used any enhanced trainings) and when i reload the game its back to +2 dmg ... ?
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NOPE! this game still doesn't work! what the hell? why does this game refuses to work??
ever since that update this game simply just wont work!!
when is this going to be fixed????
We are trying to fix this, but not every problem is easy to spot. While we fix this, we recommend the use of firefox until we find the root of the problem.
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i think cause there is a lot of people that like clicker games maybe you could make a clicker version. plz like so devs can see :)
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and it still doesnt work!
i managed to get in the game but theres just a brown background! i can still see the letters but theres no graphics!! what the hell?
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uhh for some reason i can't play this ever since the new update, it says that unity crashed and i can't get it to work! i tried restarting the game and the browser and it still doesn't work! what do i do?
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I do applaud the addition of EPs. As clicker heroes has shown with their system of gilds, such a mechanic can be vital in overcoming walls by allowing gilds to be reallocated multiple times during progression to optimize DPS and thus overcome walls. But by including an ever increasing cost to reallocate EPs you're neutering the mechanic by making multiple reallocations unviable, and thus reducing the value of EPs to a single use upgrade.
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Ok now im fed up
Offline mode never work
I always get back to the same point, beating the same boss its like being in an infinte loop
Then when enough people are complaining kawloran answer and then the game works for a week, then it start not working again
Sry guys but i have to sit this one out
Refreshing fix this issue most of the time. I understand how you feel, we are really frustrated with the situation and it's the main reason why we will rewrite the whole game in html5. It will take a while tho.
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Watching Task Manager as the game loads up, it jumps to one and a half GIGABYTES of RAM being used in IE. Gigabytes! What the heck is your loading script doing that could conceivably require that much memory, other than code gone awry?