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when I finished level 5 of the no smiley challenge levels it then went to level 6 of the starting levels. it did something similar from the easy challenge levels. can you check if you can find that bug?
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you know what would be great? if when you solved one part of the puzzle (like three pixels srrounding a little three on the board) the little number becomes faded when you solve it like in picross.
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The function I do suggest is to add the notes for explaining the meaning of icon again (in a simple way), I do suffer from forgetting some (like smiley and heart mean different in the grid or on the side...), still enjoy the game anyway.
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I can usually solve any of these grid-type puzzles but when I hit a snag on a harder/larger one i sometimes just stare at it for a long time until I get an epiphany. Are you really going to make me do that hundreds of times? What did I ever do to you?
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@scurvy135 You can get that badge without app. You have more than 150 levels to complete. you have 81 normal levels, challenge levels relaxing = 53 levels challenge levels medium = 72 levels and challenge levels no smiley = 31 levels so you have a total of 237 level. You can skip 87 levels if you want :P
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Unless I am mistaken, this game is forcing players to get the app to get play enough levels to get the "hard" achievement. If that's true, then I have lost respect for this website. If it's a bug, please fix it.
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API is broken, progress tracking stopped working after it hits 39. And this game has no whatsoever in-game progress tracking, it looks the same from start to end.
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challenge level-> easy level 16 (they appeared after I reload the game é_è) : needed luck for the coffee smoke dot at the top center: symetric choice... *sad*
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4 grey pages everywhere I try to find last levels ... 13 levels I've found are now gone for a grey page instead.... can't get the hard badge because of no content...
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The mandatory tutorial for teaching you about the indicator regarding how many pixels appear in each row comes after you've already used it once... .-.
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Not only have I lost a progress of 78 levels (why is not saving even an option, let alone the default one?!?) I constantly lose progress on individual levels because the reset button triggers if you hover over it with the mouse down! Same problem with the other buttons, but this is the most annoying one.
Greying out clues seems to be a standard addition to these sort of puzzles.
The "fill" (purple) and "empty" (grey) modes should be parallel. Right now there's no way to fill when in empty mode, yet you can empty in fill mode.
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A lot of excess clues, much less streamlined in that regard than mine of sight. I agree it'd be quite nice to be able to eliminate used clues, or at least mark them as completed, since the game doesn't do that automatically (even if it did it automatically I'd still like to have the option, to eliminate some more complicated clutter).
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The other challenge levels loaded the second time. Great game, not too hard or too easy. The main difficulty is often just there being too many redundant/useless clues so it can be hard to find the actually useful clues among them. The logical side of it isn't too hard though.
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Great game but for some reason I only have 12 medium challenge levels available and can therefore not progress past 93/150 on the hard badge. Anyone have any ideas?
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Level 29 - There are two correct solutions, I think. You could leave A3 (r1/c3) and E3 (r5/c3) blank and still have a correct solution
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Would love an explanation of the different symbols somewhere for when you come back to the game after not having played for a long time.
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Loading bar issue's happening on Chrome and Firefox for me. Also happens in one of the dev's other games, Mine of Sight.