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Some of the objects don't have obviously correct orientations, so having to finesse the angle after you've already made a recognizable shape is mostly just a waste of time.
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The levels for "Pro" are too touchy, and if you don't get it "just right" the game won't recognize it even if it looks right. Nudging it around pixel by pixel until the game accepts it as correct just isn't fun.
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It's a fun game but all the difficulty lies in a single trick. Figure out the trick and getting all the achievements is more a question of whether you're willing to spend 30 minutes on the game (mostly because of pro thanks to the rotating mechanism) than an actual challenge.
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If you get stuck, don't rely on the walk throughs. Tried 2 different ones, both gave me a different picture for that level and it wasn't the picture that was actually there. Just remember, the stars should be pointing towards you.
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Haha the developer of the game is obviuosly a Star Wars fan... Master Yoda, Darth Vader, Stormtrooper, Imperial Fighter, R2-D2.... SW topic dominated the puzzles :D
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Pro mode is a bit annoying. It doesn't really add any difficulty. Some things (like the american football) are just guesswork of what the correct rotation should be.
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Really, really nice game. Lots of awsome gameplay and fun guessing what a puzzle is (in one case drive me mad why game do not want count) but after this works perfectly. Maybe difficult for those who do not have skill in fingers. I hope more (puzzle) games like this!
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Am I the only person who thinks that some of the near misses for "Picasso" look more appropriate for a Picasso portrait than the correct answer? :)
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I really want to like this game, but... Charming idea, but the Classic levels take almost no effort and the Pro levels only add trying to guess the jaunty angle at which you want the football displayed.
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How exactly do you determine the "correct" way of rotating images? Sure, most are obvious, but some (TIE-fighter, hour glass) have rotational symmetry and others have no obvious "correct" rotation (dolphin, violin). In short: pro mode is terrible. :-(
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Playing "Pro Mode" once you've already finished the standard game will make your game much smoother (and easier). I assume it's possible to complete the "hardest" level in 15 minutes... personally it took me 16:34:540 with an ending score of 36,060 points. Not bad.
Overall great game, awesome music too. 5/5
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Despite complaints about Pro, it took me only 36 minutes to do. The first thing is to smoothen the angles, the second is to rotate - and minor mistakes will self-fix if it's close enough.
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PRO mode is pretty much unplayable. I'm on level 3, definitely got the shark looking all nice... but it's not locking. Why? I have no idea. After simply rotating it probably 20 times it finally locked, at a jaunty angle. :(
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Scoring could stand to be a little more lenient. A lot of the time I wind up twisting back and forth over the same couple pixels till it connects.
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woah i like star sumtime i go on plane and ten i say to pilot go to star !!! and ten we go to star and i go to mcdonels on star coz im cool and its nice but pilot never wana mcdonels i tink hes not usa
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About the pro levels, should count without having to rotate for it to be in certain position, that's kind of ridiculous, if the shape is decently put :/
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In Pro mode, once you have an idea of what the image is, rotate it to its normal upright position and just do short click-drag-release sequences in succession towards completing the image. Once you're close enough, the game will complete the image on its own.
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You should add one last constellation to the game, finishing with an image of Lucy Liu. Then when you complete it, and thus the game, the music changes to "Lucy in the Sky With Diamonds". ;)
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Nice idea, cute game, probably cool programming involved...but the game has no challenge to it at all, regardless of play mode.