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Comments for Starlight 2

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Blademast3r

Jan. 08, 2016

Under rating threshold (show) pro mode = use more time doing same thing mode

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(4)

proxdxdxd

Jan. 07, 2016

Under rating threshold (show) dsaddadasd

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(-2)

Techhead7890

Jan. 07, 2016

Under rating threshold (show) It's kind of disturbing how the mermaid and the Amazon made the mouse end up near their chests... :/

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(-2)

Ice_Brand59

Jan. 07, 2016

Under rating threshold (show) I'm a little annoyed with the quiz mode due to the fact that some examples give multiple answer choices which are synonyms or slang for one another, not to mention that some images could possibly include several of the answer choices.

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(1)

Okojo

Jan. 07, 2016

Under rating threshold (show) The white flash at the end of each level killed my eyes. Other than that, great game. Pro levels were a supreme pain in the *ss :)

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(0)

ReddTheMighty

Jan. 07, 2016

Under rating threshold (show) The pro levels took almost 5 times as long as it took me to complete the classic levels. Most of the time it was only a little bit off or not at the correct rotation. What's more frustrating is that it's almost all compiled of the exact same levels from classic mode. But other than that it was alright. 4/5

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(1)

tunafist88

Jan. 07, 2016

Under rating threshold (show) all the dots are in some sort of truncated cone. point the 'tip' right between your eyes.

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(1)

Burdel

Jan. 07, 2016

Under rating threshold (show)

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(-3)

GuahanDonkey

Jan. 07, 2016

Under rating threshold (show) Considering some of the comments, I'm pretty happy with my 18:00:517 time in Pro, especially since I barely made the cutoff for the Classic time challenge.

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(0)

kirayamagami

Jan. 06, 2016

Under rating threshold (show) I didn't find Pro Mode as annoying and finicky as many people are saying. Sure, a few images are a little vague about what way you have to turn them, but overall I found it to be very forgiving and not pixel perfect.

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(0)

Terrazia

Jan. 06, 2016

Under rating threshold (show) For the angle in Pro Mode, click > drag > let go. It will assume that since you're not clicking, you got close enough to the solution to autocorrect. Otherwise, controls in Pro are awful.

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(1)

MusicxxAddicted

Jan. 06, 2016

Under rating threshold (show) Pro Mode isn't hard, it's just annoying

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(1)

SANDHIYUDHA

Jan. 06, 2016

Under rating threshold (show)

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(-5)

hibbie

Jan. 06, 2016

Under rating threshold (show) classic mode is extremly easy as in Starlight, Pro mode gets quite easy when you realise that the angle is important and you remember, in which angle the picture was in classic mode

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(0)

DKL10

Jan. 06, 2016

Under rating threshold (show) Every single level: Obviously it's a porcupine

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(4)

tio_carne

Jan. 06, 2016

Under rating threshold (show) Neat game. Gets boring very fast. Pro levels have very unpleasant controls.

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(3)

Tejla

Jan. 06, 2016

Under rating threshold (show) Picasso? I thought it´s Bruce Willis

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(4)

Ultraschall

Jan. 06, 2016

Under rating threshold (show) well done! it's good, that you can earn the badges so easily.

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(1)

enemenems

Jan. 06, 2016

Under rating threshold (show) In pro, exactly how are we supposed to know that the image is supposed to be at that exact angle? Most are obvious, but the violin is completely agains intuition. I've spent four minutes trying to delicately make it perfectly vertical, having NO idea that it was supposed to be at some weird artistic angle.

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(5)

Ballplayer27

Jan. 06, 2016

Under rating threshold (show) Pro controls are completely broken. Plus sometimes it snaps to the image if you are really close and sometimes it takes 45 seconds of moving the image back and forth millimeters before it decides the griffin is at the perfect angle.

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(1)

stereoridden

Jan. 06, 2016

Under rating threshold (show) Pro mode isn't that hard once you figure out that using light flicks the image guides itself when you get close enough. Trying to be precise makes it harder

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(1)

millitiaman

Jan. 06, 2016

Under rating threshold (show) This looks like an interesting game, but I don't think it's rendering properly on my 4k screen.

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(0)

nanynanypoopoo

Jan. 05, 2016

Under rating threshold (show) Hmmm great little walkthrough for the game, other than it doesn't work for shit since nothing is in the same order.

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(0)

ittlecas

Jan. 05, 2016

Under rating threshold (show) I just about fell asleep before finishing the easy badge ... didnt think I would make it. BUT I DID! *zzzzzzz*

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(1)

Shaarazad

Jan. 05, 2016

Under rating threshold (show) Spongebob can be quite scary when misaligned...

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(2)

Malevon

Jan. 05, 2016

Under rating threshold (show) OMG! that's Gregory House; I no longer care for the controls on Pro mode, 5 Stars

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(0)

GuesssWho

Jan. 05, 2016

Under rating threshold (show) Ooh, Modest Mouse reference

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(1)

Xinoxlx

Jan. 04, 2016

Under rating threshold (show) Neat concept stretched out far too long.

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(7)

Kolano

Jan. 04, 2016

Under rating threshold (show) Hrm, 2 bugs. Was working on the Hard "The Stars Are Projectors..." badge. It doesn't appear in the achievements list, and now the game just shows a black screen after the Armor Games logo fades out.

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(1)

Fatch

Jan. 04, 2016

Under rating threshold (show) Let's see. Quiz mode: Ice cream is labeled "Ice" which caused confusion. Finished all three modes, and quiz with no errors, and it didn't give me the in-game achievements(not that it matters, but still a bug).

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(-1)

kinglallak

Jan. 04, 2016

Under rating threshold (show) only took 25 minutes on the game timer for that medium badge for me.. and the first 10 minutes of that was spent on the first 10 levels trying too hard. Most levels only took about 5-12 seconds once I figured out how it worked. Just find the front by somewhat lining up the cone in the stars and letting the game auto align, and then line up the rotate(again using the games auto complete).

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(0)

kinglallak

Jan. 04, 2016

Under rating threshold (show) the trick on pro isn't to hold and hope it finds its spot... it is to throw the stars near to what you know is right and let the games 2 auto complete features(auto line up and auto correct rotation). So you just chuck the rotator and let off the mouse and let it finish where it wants.

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(9)

kinglallak

Jan. 04, 2016

Under rating threshold (show) uudvkor has given the best advice on this site about beating pro... once I started using that method, it all became insanely easy to shoot through pro.

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(-1)

NeeL

Jan. 04, 2016

Under rating threshold (show) Also, after the last level there is a Next Level button which takes you to a congratulations screen (yay! :D). But after finishing a mode, it doesn't keep your record. :(

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(0)

NeeL

Jan. 04, 2016

Under rating threshold (show) Sorry no 5/5, I liked the Christmas version, but this classic mode isn't a game any more. There is no challenge. It seems that your algorithm is designed to put adjacent stars alternating farthest and closest in the 3D image, so the total creates a pattern of nearly parallel lines, which makes it ridiculously easy. Wouldn't you prefer to stick to a random depth or a depth close to the previous points? If al lines are pointing the same way, there is no difficulty. The Hard levels are exactly the same but with artificial difficulty. The idea is nice, but difficulty through controls is a big no-no. However, the snapping to the solution if you are close enough makes up for a lot.

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(0)

Nhaa

Jan. 04, 2016

Under rating threshold (show) While the concept is interesting, after a few levels you don't even have to look at the image anymore to complete a level. Anyway, it's worth the 5 minutes it takes to complete all 95. Pro mode tries to artificially make the game difficult, but it's been just annoying. Even when you clearly can see what the image is you have to get rotation JUST right.

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(2)

ErgoDyne

Jan. 04, 2016

Under rating threshold (show) First time Pro mode: Score: 35160, Time: 18:04. It wasn't a pixel hunt at all.

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(0)

ErgoDyne

Jan. 04, 2016

Under rating threshold (show) Perhaps the game has been updated since these comments complaining about pro mode were posted, but I found pro to be fairly straightforward. If I was off by a small amount, the game adjusted for me. Gandhi wasn't upright, so the game moved him 15 degrees for me. My stars weren't perfect on Bart Simpson, but the game took it anyway. It's not as bad as top commenters make it seem.

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(2)

RowlieB

Jan. 04, 2016

Under rating threshold (show) Liked the normal mode.... HATED pro... only made it through to get the badge

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(1)

NightmareMissy

Jan. 04, 2016

Under rating threshold (show) Gregory House, haha! Good one

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(0)

Zorblak

Jan. 03, 2016

Under rating threshold (show) @bob - The reason people are complaining is because it's so precise, and so time-consuming to get it to line up exactly the way the game wants it to, when you the game only checks for completion if you unpress the mouse. So what might take 5-10 seconds of fiddling on Classic mode can take 10 minutes of click, move one pixel, let go, repeat, repeat, repeat, on pro mode. I gave up after two levels, because it was such a colossal waste of time.

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(5)

Pats133

Jan. 03, 2016

Under rating threshold (show) loved seeing Stewie and the tie fighter. also lol at seeing Yeasy's (hi WMT buddy lol) comment downvoted

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(0)

myIDID

Jan. 03, 2016

Under rating threshold (show) Hey, who the hell put the magnifying glass slightly to the left?!

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(2)

freteczka97

Jan. 03, 2016

Under rating threshold (show) Really? Was I supposed to remember that the violin was slightly tilted to the side for no reason? x_x

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(3)

10crystalmask01

Jan. 03, 2016

Under rating threshold (show) Yay for badges!

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(0)

yeasy

Jan. 03, 2016

Under rating threshold (show) The only difference between easy badge (classic) and medium (pro) are retarded, time consuming controls. Pointless badge. pointless difficultity mechanism and pointless rehash of what used to be considered by me as good game. 3/5

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(-2)

dimasevan056

Jan. 03, 2016

Under rating threshold (show)

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(-4)

awsomeg4m3r

Jan. 03, 2016

Under rating threshold (show) TECHNICALLY A BI-PLANE ON LEVEL 55

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(0)

KBHoleN1

Jan. 03, 2016

Under rating threshold (show) How are we supposed to guess which angle the violin is supposed to be tilted at? Spinning it slowly a few degrees at a time is a terribly arbitrary way to solve a puzzle. 1/5 for stupid endless tedious "puzzles."

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(2)

storm_contracl

Jan. 03, 2016

Under rating threshold (show) aaaaaaaaaaa

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(-2)

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