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I mean, it's a good idea, but way too easy and repetitive... I felt like I was putting my mouse in the same spot every time.
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last comment, but not autosaving is AWFUL. Refreshed page b/c of lag and expected to be able to go back to lvl 30, but it appears progress is only saved when you esc back to the main screen before leaving.
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ok - 26 was frustrating b/c of lag, but the large amount of negative space made it more interesting to figure out. Will keep going tor a while, though.
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like the concept, v. original, but gets boring. I'm not sure if I'm going to keep going (@ 22 now). Something to make the difficulty scale more would be great - optons to have fewer 'points' in the grid?
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sweet first time on time was 42200 :)
though i wanted to figure out the controlls and stuff so i tried on no time first though it has a nice concept its way too easy ( nearly all the pictures you need to take the mouse to the left )
and theres no 3d in it (( would've been way cool XD )) but its a nice job i like it 4.5 stars :) but can choose between 5 and 4 so i chose 5 :) good luck on future projects :)
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I really like this game; it's a perfect little game that doesn't require much thought. Sometimes, that's all I'm looking for.
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Grrrr....need a way to make it full screen!!!! My mouse keeps going off the little screen and can't rotate there...full screen would be awesome for stars, can't go wrong with full screen stars =P
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wow great game they could really make an awesome game if they just keep it up and keep upgrading them and adding new things
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I like the art on some of them. They're a bit random =P Kenny and Homer lol. and Einstein with his tongue out. Yea, pretty easy, but fun to play even just once.
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pretty sweet game u have here. The artwork is awesome as i know this sort of thing can be terribly hard to code! also with pplz comments on difficulty u could add in a timer perhaps then giving you a better and more accuratte scoring system xD.
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@Skodak, what you could do is make a 2-D pattern of stars, and then move each star back a different amount. Then, you rotate the final design, and have players try to rotate it back.
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This game is... interesting. Must have been well thought/planned out in order to make it. I have no clue how you could use a 3D code to turn a bunch of points into a picture.