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this game has a vert impressive 3D-engine. It is also a great tribute to many wellknown things on our planet.
I hope there is an ather onein process!
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I like the calming music and the controls and the atmosphere and the pictures... its a great game :) ... very calming 5/5!
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Okay, what can i say? Innovation. Genuine idea. Outstanding music and atmosphere. Graphics? Oh, yeah it has vector graphics and the game is a piece of art, the way it reveals them. What can i say? Nothing. The game getgs easily my 5/5 points.
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Great concept, great levels, but should be harder (though with this concept, you can't really make it harder...). Love the references to famous icons.
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Cool references like kenny McCormic, Howard Stern, Homer simpson, statue of liberty and so on. But no challenge. sorry.
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Great game. It'd be easy to add some difficulty by having to click and drag the stars, rather than having them as fixed points. Having it constantly stuck on the mouse gives away the answer at times by just randomly swerving around
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A little easy, but still fun enough to get a 5/5. The idea alone is worth a 4/5. A level editor would be an amazing addition, anyone else think so?
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It's a simple game, but I thought it was impressive. The 3D look to it just added to the simpleness and the enjoyment of playing through it.
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It's a clever concept, but the system is falling over a simple geometry issue. A large number of the connecting lines are always nearly parallel and obvious to spot, and they converge on an imaginary point which is right on the viewer's eye. It's a one-second task just to point the image uprange.
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It is an easy game, but that's the point, right? Casual gaming? Anyway, I loved it. The 3D twisting is fun and it's nice to see the picture emerge from the seemingly random dots and lines. I liked the Elvis one. XD
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Very fun game. I like finding games that aren't very hard and that you can jsut play andgo hey, that was a really cool and inventive game. Alot of those images were really cool. 5/5
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Interesting concept, but no actual "game" included. There's more challenge involved in clicking the "next level" button than in actually solving each level.
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I don’t get it: What’s supposed to be the difficulty here? I could always see where the front of the object was in the very first glimpse. I just turned it in that direction, a bit of tweaking, and done.
Oh and sayangrah: It’s a simple algorithm. And it’s even badly implemented, which allowed my “dominant strategy”.
I don’t think one can call it a game. It’s rather a toy.You don’t understand/learn anything, and it’s not a pretty good toy either.