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I can't figure out any reasonable way to use the equipment tab.
The logical change would be to just highlight all items that apply to any skills in your current command set. Otherwise it's a VERY tedious task of opening and closing your command set and equipment over and over again, and as a result, I just don't have the time or energy to care about any stats on equipment other than base stats (def, spd, etc)
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note that the AND condition doesn't require targets to have both conditions fulfilled, which means it just picks any target in the first set if both are fulfilled. You must use the WITH condition if you want the target to always fulfill BOTH conditions
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A way of importing / exporting command sets so you can share with other players or easily copy from one hero to another who wants duplicate commands would be useful.
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@mebysilk321 Hello, use multicommand "Boss not Hemorrhage" AND "enemy - is boss" in that order (i had a similar problem with hamstring)
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Need help. My Warlock is casting "Hemorrhage" (Bloodmage) on Bosses even when they are already under "Hemorrhage" effect. My Command is Enemie = Boss and Boss not Hemorrhage = use Hemorrhage. Is this a bug or is my command wrong ? Scorch Armor and Chilled is working
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@Nilloe: You can use a switch, if you've unlocked that command. Command 1: Multi-trigger, Self mana > 50%, self buff not Momentum; Turn A on, continue. Command 2: Multi-trigger, Enemy is alive, switch A on (self); Turn A off and use skill, Charge.
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Is there any way to get a command setup to trigger on self/ally conditions but attack an enemy target? E.g. I want mana > 50% and no momentum before I use charge but that causes the character to self harm.
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putting the charecter level of each charecters respective levels next to the class they are leveling in on the 'change class' screen would be very useful and a fairly easy add.
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When working up your prestige points make your worthless members sandstalkers -- 5% of enemy hit points per character is something.
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It would also be nice if we could specify a particular ally in the commands, like char1-6. This would allow me to optimize my party very nicely..
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Suggestion. When I specify a condition like (ally no shield WITH ally hp less than 80%) to use skill dustcloak (shields up to 2 targets), only 1 ally will be shielded if only 1 meets the criteria. I would suggest that the second shield goes to random party member if only 1 ally meets the criteria.
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bug report:
Heretic blood pact does not work as it should My character has 1597 hp, after use hp goes down to 1453 (which is 144 dmg, so not even 10% hp) and the shield generated is 210. which is decidedly not 200% of the damage recieved.
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Bug report:
command is as follows: (enemy is boss WITH enemy not weaken) use weakening shot
Command never happens even if a boss enemy is present
If i replace WITH and use 'AND' with conditions instead the condition always evalueates as true and sprays weakening shots even if all targets are already weakened
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The class traits of the final classes are really unimpressive. I feel like there are a lot of tier 2 classes with better class traits.
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I'm pretty much in agreement with what most people seem to be saying. The game has huge potential. I give it 4/5 until those are fixed. But the one thing that I would really like to see the most would be the equipment. I can kind of get who might use what, but it's not the best explanation.
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Would be nice if there was an additional level of command option for ally / enemy hp: "highest" and "lowest", returning the one ally or enemy respectively who has the most or least hp remaining.
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Since progressing isnt really rewarding, the game gets very dull after a certain point. For example; Why progress in the Arena at all? Time required (have to re-enter every 10 fight) and reward (especially the scaling of the cost) definitly not worth it at all.
Events and rare boss items, worthless. Again, time and reward are just not worth it at all. And you have to get lucky to even get a useable reward, makes it frustrating and prone to save / load use (dont, even then not worth it). Also, the +1 stat rewards are just not worth the time and cost.
Rebirth, should be remade completely. Again, not very rewarding, one level of reward, ok, second already feels like, why bother even?
Quests, seem ok, even thought i dont get whats the deal with the +1 stat rewards. They are pretty much useless later on, of even early on, where you most likley dont even take / get them.
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Also, the Maps. The idea, is nice and all, but the issue really is, why go to any later map? If i can go and beat level 800 guys on map one why should i bother with level 400 guys on a later map? The rewards i get are so much better on the first map. And the fights go fast too. I dont see the merit.
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The scaling is completely messed up. If I go back to the basic stage, a level 2 enemy can do 200+ damage to a character with 150+ DEF and RES. Looking at the enemy stats it is supposed to do 12-14 damage and have about 20 STR and INT.
This is broken. As in this game has fundamental flaws. It is lying to you so much about what is happening that I can't trust it or properly play it.
There are minor issues such as the tooltips for items appearing off the screen so you have to equip something to read the tooltip, or the drop down lists not being wide enough to read the options, but when the basic game is broken so much it's ridiculous.
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A Quick Guide to unlock Tier 2 class.1:Use every class 1 time, except rogue, level up 2 rogues at the same time. 2: Use Rogue - Double Slash for all your 3 str heroes (front) and arcane missile for your backline (except your only healer) who should level up his heals. 3: Use your 2 Rogues to buff your team and them self with Rogue - Haste. 4: get speed items. speed is the thing to go. it will replaced at lvl 10+ /20+ by mp reg but first we need more speed. 5: Get speed boots and speed accessory. You will be able to hit the enemy 2-3 times x2-x3 in one round and (will also regenerate mana faster with items). 5: After hitting lvl 30 in the rogue class you can learn the bard class. Which unlocks 2 aoe skills. one which increase your stats and one which decrease your enemy stats. Use them both before Rogue - Haste. (one rogue does the debuff/ buff thingy) 6. Train your secondary class to level 30 and you have access to aoe classes "T2". Rate this please.
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Lich's Layer is the most annoying Boss ever. I would suggest to lower his speed or add a debuff which can drain mp. 2 hours and he is still healing
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Is dragonlancer by far the best class with best damage skills? I use 5x dragonlancer with Breathe Fire and 1x bard with +stat buff. Is there any better party setup?
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ah I figured it out. The x1 x5 x10 x25 on middle-bottom dictates how much of everything you'll buy, which includes the shop and class passives
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Okay so 'ally - back row' 'ally - not call of elements' causes it to still cast call on them even if they have the buff up..?
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The bloodmage passive is actually brutal af for my farming method, my supports training their bm actually get murdered because sometimes they don't even get a turn in the fight so they just take multiple rounds of 15% hp loss lol. It would be nice if maybe it was changed to trigger on their first turn of the combat...?
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I do not get it, my first character at level 6 dies like on the first level of plane of wrath no matter if he just sits there and does nothing while my other 3 characters , even a level 1 newbie is stable as 2 rogues + a cleric in back shielding and healing. It's not like he is the lowest def/res character but he takes so much damage not even spamming greater heal keeps him alive... make zero sense
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Can a character use a skill from another class, i.e. a knight can cast clerics barrier if he has learned it.
And how does speed work with turns? I notice some characters take 2 actions or more a turn and some only take 1, even if they have 3 or more enemy alive damage skills and the mp to cast them.
I really enjoyed the first game in this series, i was happy to see a sequel.
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I'd like to know the exact formula for rebirth points. trying to maximise gains
Love the game and hope it gets polish
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Try reach dragonlancer class with 2 characters use aoe skill and by right click (on the breath skill) check which class give profit dmg% and level up that passives. I keeping 2x dragonlancer alive all the time and reset rest of the party. Keep alll the time 1 bard so all bonus exp events will be cachet.
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Loving the game, very cool. Encountered one issue where my gunmage is targeting allies instead of enemies with weakening shot (yes, my commands are set to only target enemies).
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A Quick Guide to unlock Tier 2 class.1:Use every class 1 time, except rogue, level up 2 rogues at the same time. 2: Use Rogue - Double Slash for all your 3 str heroes (front) and arcane missile for your backline (except your only healer) who should level up his heals. 3: Use your 2 Rogues to buff your team and them self with Rogue - Haste. 4: get speed items. speed is the thing to go. it will replaced at lvl 10+ /20+ by mp reg but first we need more speed. 5: Get speed boots and speed accessory. You will be able to hit the enemy 2-3 times x2-x3 in one round and (will also regenerate mana faster with items). 5: After hitting lvl 30 in the rogue class you can learn the bard class. Which unlocks 2 aoe skills. one which increase your stats and one which decrease your enemy stats. Use them both before Rogue - Haste. (one rogue does the debuff/ buff thingy) 6. Train your secondary class to level 30 and you have access to aoe classes "T2". 7th and last = Aoe = profit and = idle grind
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really needs a buyback item option cuz the amount of times I right-click an item thinking I would equip it is too damn high
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does target skills increase ? i want to buff with kings more as one, or rogue - haste. I want to know if it is worth leveling up, because even the mana cost goes up
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after a day fighting i have stringer heroes, so does the enemy, a level 2 enemy hit 240 damage with str 6 and int 6. A level 60 enemy hit the same, why????
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@lejon222 He is bad. His dot should heal him at least. Can't make this class working also without 3 healers and a huge damage loss.
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I have been trying to make commands that works for bloodmage but i see to never gain any health back unless i have healers beside himself is there something i am missing or is bloodmage just bad.