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Comments for Endless Dream 2: The Nightmare

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skillx2x1

Aug. 16, 2020

Under rating threshold (show) 10k points for ONE prestige upgrade, after 3 days i dont have even 1000.. You are mad dude. Games is way too slow, not even close to idle with all that management we need to do..

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(0)

Miguelinileugim

Aug. 16, 2020

Under rating threshold (show) I do not approve of locking an entire class behind a microtransaction. Sorry, 1 star.

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(0)

karma2047

Aug. 16, 2020

Under rating threshold (show) I hate Explorer quests.

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(0)

Averkie

Aug. 15, 2020

Under rating threshold (show) this is a really good game

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(2)

Kealig

Aug. 15, 2020

Under rating threshold (show) Played few days, now my quest is Explorer/Explorer/Explorer(complete maps). Please add easier map core on sale.

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(2)

karma2047

Aug. 15, 2020

Under rating threshold (show) How do I target 3 targets with Arcane Barrage?

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(-1)

natedeath

Aug. 15, 2020

Under rating threshold (show)

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(-6)

DoruTheDragon

Aug. 15, 2020

Under rating threshold (show) I feel like its a little bit slow, other than that, I think its a great game once you get past having to understand how to make your party work. I know there is double-haste as a way to speed the game up, but i feel like if the game was somehow made faster, it wouldn't hurt those that made the purchase as they can take the "new" speed and be even faster.

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(3)

Jirue

Aug. 15, 2020

Under rating threshold (show) In addition, I think the Command system needs to have a separation of the condition and the target... Charge is another skill that is not viable in the current system because of the complexity of conditions needs to deploy it. For me to use it, the conditions would have to be that a enemy is alive (to properly tell it to use it on an enemy), that I currently do not have the buff, and that I have more than X% of mana since I need to have buffer room for other skills that use mana. This would be viable if the target of a effect wasn't tied to the condition, but it is so the skill is not viable for me.

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(0)

Jirue

Aug. 15, 2020

Under rating threshold (show) I enjoy it. Personally a big fan of the Commands system. It's nice being able to set conditions on behavior. The skills and the usage of mana has some draw backs that need better balancing. The previous system made certain skills far more viable since they weren't tied to a finite resource to deploy. Now that you need to allocate a turn to use them and spend mana to do so, some of the skills I see directly transferred from the first game become bottom tier picks. For example, on Paladin I cannot see myself ever using Smite because I need that mana for healing and buffing skills. Shields also have become far less viable since they require a turn to actually apply. That turn can be better spent using healing to sustain or damage skills to bring about the win condition faster. Just some of my initial thoughts to consider.

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(0)

onmy1232

Aug. 15, 2020

Under rating threshold (show) .

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(-1)

Karroth

Aug. 15, 2020

Under rating threshold (show) played a lot of the first game, i hope its not dead?

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(-1)

steven6996

Aug. 15, 2020

Under rating threshold (show) Great game, played the alpha version on reddit quite a bit. Only thing I'm not a fan of is the turn based system. It makes speed a lot less valuable than the last game, and I kinda don't understand how it works in this game either. Is there a max of 2 attacks per turn? or is pumping a lot of speed into a character going to be noticably strong? still love the game though 5/5

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(1)

mccl0215

Aug. 15, 2020

Under rating threshold (show) @Karasu The dev said on Reddit that he had the game in development with Kong prior to their announcement. Therefore, he was allowed to finish and publish the game.

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(1)

RockAle

Aug. 15, 2020

Under rating threshold (show) Endless tutoria

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(-2)

meownomnom

Aug. 15, 2020

Under rating threshold (show) I don't understand how to make the maps automatically go into that spot and the go button to automatically go. I like this game though, but it's not making sense on how to idle it up.

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(1)

skillx2x1

Aug. 15, 2020

Under rating threshold (show) Idle? Then why I need to start new map every few minutes? :/

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(12)

leeman27534

Aug. 15, 2020

Under rating threshold (show) shouldn't the healing be based on res if the healing class boosts res stat naturally? i mean if the str skill classes can boost str normally, and the mage based classes with int skill boost int, it's sorta weird that the base stat the priest boosts isn't the stat used for their skills i kinda get you might not want to have a skillset availabe for each stat (archers or rouges maybe using speed or whatever, all physical skills using a physical attack stat, and all magic stats using int for their scaling) but it does basically mean that it's good to use those other classes for their stat boost but they kinda suck at scaling up their own damage stat wise, even if they might have a passive for it as well % wise

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(2)

soul4hdwn

Aug. 15, 2020

Under rating threshold (show) there is targeting via the Commands. mouse over the ? mark to get explained that the condition(s) used are what gets targeted. for example, i can do "enemy: hp < 100%" and it will do connected action on a random foe that is not at full hp. if people are complaining about specific foes, well make your requirements more specific. TIP the "or" connector is a great way of compacting your healing or attacks; you can have more specific/important in first/left condition and general unspecific one in the right... reason why is indicated in that ? mark in the conditions menu.

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(3)

Grungeking

Aug. 15, 2020

Under rating threshold (show) Getting a bunch of "complete maps" clogging up quests before you can finish the basic map is frustating.

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(33)

Developer response from Zeromatter

Good point! I've made it so that the Complete Maps quest doesn't begin generating until you've progressed a certain amount. In addition, any existing complete maps quests are converted into Deal Damage quests--this should help with any "bricked" quest logs in the short term.

EPIC_EPICs

Aug. 15, 2020

Under rating threshold (show) change commands in combat is a must

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(-2)

Globbo

Aug. 15, 2020

Under rating threshold (show) I gave you a 4 for novelty. But the game still has problems.

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(0)

dbulm2

Aug. 15, 2020

Under rating threshold (show) It doesn't seem like OR priorities are working correctly, my cleric is repeatedly shielding himself instead of an ally despite the ally having no shield with a command of "ally - no shield OR cleric - no shield, use barrier"

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(0)

kk6699

Aug. 15, 2020

Under rating threshold (show) For those complaining that you "can't farm" ... buy augment "TIMELOCKED", cost 500 gold, it will give you a dungeon with 50 floors, eacht 50 fights = 2500 fights in that 1 dungeon

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(1)

chemiisan

Aug. 15, 2020

Under rating threshold (show) Unlike everyone else I prefer things mostly as they are, although I can't find the button to reorganize the formation no matter where I look.

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(1)

msdosmode98

Aug. 15, 2020

Under rating threshold (show) hmmmm It became a very troublesome game

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(0)

Kaukamieli

Aug. 15, 2020

Under rating threshold (show) Does front and backrow matter other than for commands? Does melee only hit frontrow or something?

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(0)

RavenBlackX

Aug. 15, 2020

Under rating threshold (show) Interface for changing commands becoming disabled during combat but enabled between combats is pretty annoying - you can make some changes then the disabling kicks in and actively undoes all your changes. Seems like the save/cancel thing should make it so you can change those things during combat but only *save* the changes between levels, or just let me change settings at any time!

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(0)

pokoloco

Aug. 15, 2020

Under rating threshold (show) after playing for a while the game feels very very slow

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(2)

rulezz

Aug. 15, 2020

Under rating threshold (show) If you have increase [damage] of [physical] [fire] skills by 5%(and all the things with multiple keywords - how does this work? 1) increase damage by 5% if the attack is BOTH physical and fire OR 2) increase damage by 5% for each keyword you have OR 3) Increase damage by 5% if you have one of the keywords.

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(41)

Developer response from Zeromatter

Unless specified with an "or," all tags will need to be met. So in your example, it would be #1. But keep in mind that [attack] is also a tag, so if the item just says "Increases [damage] of [physical] [fire] skills" then if the other criteria are met, an [attack] or [spell] would also benefit.

Gaminic

Aug. 15, 2020

Under rating threshold (show) There is very little you can do to influence the game, but at the same time you can't leave it running overnight because there is no "retreat and restart" mechanic, nor is there the option to stay in place to farm easier levels. I'm honestly not sure what the game is designed around. Are these mechanics unlocked at later stages? Then why can I see a +1000 starting level map augment if I can't even farm a lvl 1 dungeon? Is the game just really incomplete? I feel like the devs have never played this game at the speed we have to play it at.

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(1)

SDKStivenz

Aug. 15, 2020

Under rating threshold (show) The game is funny and well done, but it's a bit too slow. Just make the game a bit faster.

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(26)

xandramas

Aug. 15, 2020

Under rating threshold (show) I like it but the map system makes this too much of an active game. Needs more idle.

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(1)

Gaminic

Aug. 15, 2020

Under rating threshold (show) I'm not sure how to progress at decent pace. I've focused on unlocking characters to cover all traits, but the 5th suddenly jumps from 500 to 5000g so I guess I'll be missing one for a while. Skill levelups do very little. Commands don't have prioritization so once two characters get low HP you can only pray the lowest gets sufficient heals. Equipment drops are rare and I seem to be getting almost exclusively Necklace items. The shop has two decent non-necklace items, but it only restocks once a day. I have two "complete 2 maps" quests but I can't finish the non-training maps yet and I can't buy those. I know this is an idle game, but I really don't feel like I have much control over my progress.

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(-1)

BBPainTrain

Aug. 15, 2020

Under rating threshold (show) ^You are definitly a PoE Player. Nice use of all the Keywords :D

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(0)

Greypride

Aug. 15, 2020

Under rating threshold (show) Heromachine. That's where I recognize the art style from.

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(0)

zankosbzh

Aug. 15, 2020

Under rating threshold (show) Thx for the fun game

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(1)

alanyl

Aug. 15, 2020

Under rating threshold (show) My squire uses "heavy strike" on itself if the command uses a "self" condition! Is that intended?

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(-2)

nonamenymous

Aug. 15, 2020

Under rating threshold (show)

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(-3)

maffo666

Aug. 15, 2020

Under rating threshold (show) because there seems to be no targeting and no prestige bonus per point gained, I can't help but give it a low score.

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(2)

asavva123

Aug. 15, 2020

Under rating threshold (show) Not a fan of the game being much slower than the last one. Also the map system seems weird. Commands are fine i guess but was more of a fan of how last game's skills were implemented. Should have gone with last game's combat formula but changed up meta-progression and content outside of it

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(3)

pokoloco

Aug. 15, 2020

Under rating threshold (show) Good to see you made a tutorial, a lot of games with this type of depth don't have it usually. So thanks for that

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(14)

billybob234

Aug. 15, 2020

Under rating threshold (show) is there any way to lower turn timer than Doublehaste? If not I think making SOMETHING, even MTX, to permantly lower turn timer would be good. Even if it requires a huge gold or rebirth investment to do so

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(-1)

msdosmode98

Aug. 15, 2020

Under rating threshold (show) OMG OMG OMG OMG IM WAITING SO LONG WAOOOOOOOOOOOOOOOOOOOO

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(2)

NemanjaPython

Aug. 15, 2020

Under rating threshold (show) AWESOME GAME <3

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(-1)

Rythmyo

Aug. 15, 2020

Under rating threshold (show) I disagree with acidlain. I haven't tried the command system yet but i am someone who loves to code fights.

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(2)

Karasu

Aug. 15, 2020

Under rating threshold (show) How was this uploaded after kongregate shut down?

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(3)

acidlain

Aug. 15, 2020

Under rating threshold (show)

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(-11)

Miguelinileugim

Aug. 15, 2020

Under rating threshold (show) BEEN WAITING FOR THIS FOR SO LONG!

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(6)

fherking

Aug. 14, 2020

Under rating threshold (show) how do i save commands? the image of disks are grey.

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(1)

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