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Comments for Endless Dream 2: The Nightmare

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Curgus

Aug. 17, 2020

Under rating threshold (show) i don't like the "consumable" dungeon / augment stuff... :| seems it would be enjoyable as passive, being able to swap out different augments

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(1)

NightMunky

Aug. 17, 2020

Under rating threshold (show) Ally Shield < 100% should trigger if the ally has no shield. Doesn't make sense to have to use 2 commands.

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(0)

Weichei2205

Aug. 17, 2020

Under rating threshold (show) The mechanism for equipment is not the best. I don't get which equipment is good for which class. An auto selection/equipment button would be nice.

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(150)

zasdown

Aug. 17, 2020

Under rating threshold (show) totally unexpected to see this game, i really loved the first one :) thank you

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(1)

rtbull88

Aug. 17, 2020

Under rating threshold (show) Is there a way to format commands to focus on the creature with the least HP?

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(3)

Forhekset

Aug. 17, 2020

Under rating threshold (show) Quests need an update. Right now, Complete 2 Maps, Complete 4 Maps, and Complete 5 Maps are my current quests. And I've yet to finish the first map.

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(0)

Omnilok

Aug. 17, 2020

Under rating threshold (show) THIS IS GOOD CONCEPT, COOL GAME 5\5

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(-1)

Psyko0

Aug. 17, 2020

Under rating threshold (show) kinda tricky to find the target count command : multi command : enemy is alive AND target count > 2 (example)

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(0)

lostgamer05

Aug. 17, 2020

Under rating threshold (show) You need to rework how gear is generated. The randomized nature creates many useless pieces of gear that actually just sit in slots or work as vendor trash without any quick way to clean up the spam of useless part. This is only made worse by the fact that gear drops are fairly well and don't sell for much. There is a good game here but it needs refinement.

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(6)

tibor89

Aug. 17, 2020

Under rating threshold (show) whenever i try to save after changing commands the game breaks

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(0)

godzillabbq

Aug. 17, 2020

Under rating threshold (show) no matter what command i put on heal it just spams heals regardless of hp

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(0)

leeman27534

Aug. 17, 2020

Under rating threshold (show) @BBPainTrain: if you hover over the question ark to the left of commands part it says some commands are only a part of the more complex one - the multi foe setup requires you to use the multi command thing not just basic commands

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(-1)

BBPainTrain

Aug. 17, 2020

Under rating threshold (show) I am not 100% sure but I do think that I am encountering a bug: I did buy all the Enemy Count conditionsin order to to efficently use aoe skills but it looks like I do not have any of the Count conditions ready to use. I searched through every condition tab.

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(1)

Phydeos

Aug. 16, 2020

Under rating threshold (show) Probably me who's doing something wrong but I can't win at the arena for the life of me... sure a couple of fights I win but then I meet something out of a Lovecraft novel and -75 rank negates the 20-30 I managed to rake up :|

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(-1)

sirspikey

Aug. 16, 2020

Under rating threshold (show)

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(-5)

Metawolf

Aug. 16, 2020

Under rating threshold (show) thank you for updating the game so I don't feel bad for haveing to start a new game on my new computer. I don't back up my saves properly and I know it but thank you nun the less lol defintly getting a four star I would say five but... we'll see I have not played this game for almost a year yet lol

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(0)

okcwebninja

Aug. 16, 2020

Under rating threshold (show) This is a great game as far as complexity, bugless-ness, graphically, and origionality (from the command system and map systems. But everyone is right, the progressions is terribly slow. Maybe 3 times slower than it should be.

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(1)

zomgznowai

Aug. 16, 2020

Under rating threshold (show) for real, make the game always run at doublehaste speeds

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(3)

univenon

Aug. 16, 2020

Under rating threshold (show) If you find a character randomly dying really early or much faster than the rest of the party, make sure that they aren't hitting themselves. For example, if you want to have a squire use Heavy Strike when they have Momentum, then you have to use a multi command that starts with Enemy - Is Alive or they will just beat themselves to death. Target is decided by the first condition always.

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(6)

PDrifting

Aug. 16, 2020

Under rating threshold (show) game bugged out. seems to have lost connection for hours. made all kinds of changes. lost leveling, skill changes, etc. then said gained double haste points on refresh and never got them. seriously buggy.

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(0)

sirspikey

Aug. 16, 2020

Under rating threshold (show)

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(-3)

Forhekset

Aug. 16, 2020

Under rating threshold (show) Cant get mage to cast the spell attack arcane whatever. Using the command if there are greater than three enemies. It will only every magic missile.

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(0)

Baconicecream

Aug. 16, 2020

Under rating threshold (show) How do I get another map core? I retreated from a fight and now I can't go back to the map for some reason.

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(0)

ButtercupSaiyan

Aug. 16, 2020

Under rating threshold (show) What do you do with delapidated old shrines?

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(0)

ButtercupSaiyan

Aug. 16, 2020

Under rating threshold (show) The tutorial needs to be interactive.

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(-1)

mrcaboom

Aug. 16, 2020

Under rating threshold (show) I loved the first and I feel like I'm going to love this one too :) Comments : Can you let the main menu fully visible and instead toggle the visibility of the notification. I almost never use the notification while scrolling all the time to navigate through the menu. Thanks!

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(3)

Myafkish

Aug. 16, 2020

Under rating threshold (show) Condition for example: self mp> 50% AND enemy is alive will use the spell damage to your hero, it's a pity that there is no clear notification about this right away, but the tips say how the conditions work. You have to swap them: enemy is alive and self mp> 50%.

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(7)

jeapple

Aug. 16, 2020

Under rating threshold (show) This game not boring just some of the damage skills are weak or cost MP then need 2874 class XP to make the skill stronger 20% or even no 20% -

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(2)

Dazlinna

Aug. 16, 2020

Under rating threshold (show) That isn't bugged, that's user error. Ally - Front Row WITH Ally - No Shield will cast on a front row ally with no shield. Ally - Front Row AND Ally - No Shield will cast randomly on front row targets if any ally has no shield.

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(8)

flinks

Aug. 16, 2020

Under rating threshold (show) the multi-command is bugged. In a particular fight with the rules ally in front row AND ally with no shield I had a guy with 10 instances of shield and the other 2 died without any shield on them.

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(0)

gamer_1120

Aug. 16, 2020

Under rating threshold (show) the cleric does not focus the Alley with the lowest heal even do i set in the command that front row allay under 50% hp it heal the other front row alley that is at 100% hp and set that needs to heal to 70% or heals it self even (also plus 70% hp). pls make a beter way to set healing target

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(-2)

gamer_1120

Aug. 16, 2020

Under rating threshold (show) what is the difference between "with" and "and" under the mult-command. it al most the same in what it means

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(-1)

Bill_adamwalker

Aug. 16, 2020

Under rating threshold (show) How about adding a Fullscreen option of some sort? That way, I won't have to scroll through the bar on the bottom right.

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(2)

Cydira

Aug. 16, 2020

Under rating threshold (show) How do I go on the adventures? It always says I don't, and I don't see a place in the menus to go to them. Thanks!

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(0)

xX_QQ_Xx

Aug. 16, 2020

Under rating threshold (show) My defense on the squire doesn't seem to be calculated into the dmg he takes. Lvl 1 enemies do over 50 dmg per hit while I have 35 in both defensive stats.

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(0)

milkbone

Aug. 16, 2020

Under rating threshold (show) how fo you change the lineup? i remember seeing it in the tutorial but cant find it now

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(0)

d2fx

Aug. 16, 2020

Under rating threshold (show)

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(-4)

Kaukamieli

Aug. 16, 2020

Under rating threshold (show) Why is +level cheaper than +floors? +level basically gives +floors by making enemies stronger and thus giving better loot and xp. It also skips the weaker monsters entirely, unlike +floors.

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(3)

leeman27534

Aug. 16, 2020

Under rating threshold (show) some changes that should be made: rejecting quests - maybe on like a 1h cooldown or something but you could get unlucky and get 3 quests you can't do within a reasonable timeframe - or 'slot's for types of quests so you can't get 2 of the same kind of quest or something the in game store on a timer sooner than 24h - loot's already random as hell and it's difficult to find really useful stuff - at the very least it'd be a little easier if you could check the store every now and then the first map should probably only be 5 floors - it'd allow you to actually beat those 'beat X map' quests WAY earlier as well as get map completion tokens earlier - plus you can easily upgrade the first map with tokens to the second map's relative ability with that way anyway

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(1)

silvadel

Aug. 16, 2020

Under rating threshold (show) figured it out -- took several minutes but figured it out.

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(-1)

silvadel

Aug. 16, 2020

Under rating threshold (show) How do you move people around -- my back row person has 2 classes and its daughter tier 2 class and now would be much better in the front while a person from the front would now be more suited to ranged.

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(-1)

Benjamin_Frost

Aug. 16, 2020

Under rating threshold (show) Would not call it a idle game when you have to change map all time.

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(0)

Vhintz

Aug. 16, 2020

Under rating threshold (show) @steven6996 yes, you can attack twice in turn

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(-1)

SDKStivenz

Aug. 16, 2020

Under rating threshold (show) Time to stop to play. I saved the game, I made an error up on buying one thing, then go back and click "load". It loaded the save of yesterday. Goodbye.

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(-2)

leeman27534

Aug. 16, 2020

Under rating threshold (show) to answer rulezz - does seem to matter - archer boosting 'ranged' and 'attack' doesn't seem to increase mage range also trying on equipment - squire slash, 58-71 - damage of attack skills amulet gives it 59-72 - boots boosting ranged fire and attack don't change it from 58-71 and for my mage - changing the weapon (which couldn't do with melee guy cause that changes strength usually) 45-55 damage, equipping a weapon with 'ranged' 'fire' and 'spell' so 2/3 settings doesn't actually change it either so all the listed abilities on a given item need to match the skill in general - the ranged arcane damage spell can be boosted by any or all of those - but if the item also calls for something not inn the skill it doesn't work for that skill

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(-1)

strekozeel

Aug. 16, 2020

Under rating threshold (show) я не понимаю как делать команды для этой ****** игры . у меня персонаж не атакует , просто заходишь на карту и стоит .... вообще пофиг на все.

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(-2)

Kaukamieli

Aug. 16, 2020

Under rating threshold (show) Ok I was wrong, the +1 level to map does not change starting floor, it increases level of the monsters... Well, it helps skip the weakest monsters anyway _and_ kinda gives more floors, so fine.

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(0)

rulezz

Aug. 16, 2020

Under rating threshold (show) If anyone wonder what they miss via the peasant/hero class: Peasant class - does literally nothing, the only use for it is to reach lvl 30 for the hero class unlock... Hero - the class special is +20% dmg/heal/shield/buff/debuff of absolutely every skill. Also has 1 passive class skill which is +1% dmg/heal/shield of all skills. Overall it's not too important of a class since you still want some other T3 class first to get strong skills and this is just a very small extra boost.

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(56)

007sparta

Aug. 16, 2020

Under rating threshold (show) This game is fantastic. Reusing terminology and concepts from PoE to make a sweet idle rpg only makes sense. I love the first game, and this one is an improvement in every way. Please keep this game alive, dev! Cheers

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(3)

jimboguy

Aug. 16, 2020

Under rating threshold (show) Anyone else notice their Squires getting killed off very quickly, like 4 floors before the rest of the party?

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(0)

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