Under rating threshold (hideshow)
also rng is ridiculus =) around 50 runs on graveyard with 2 instances (chrome and opera just for kicks) and i have 8 tombstones on chrome and 0 on opera
Under rating threshold (hideshow)
so i have issue when putting laptop to sleep or hibernate when i start it again game always say that webgl is out of memory. tested on firefox chrome and opera
Under rating threshold (hideshow)
Really cool concept for a game, but i have a few things i would like to address.
1. Loot rarity seems to mean nothing as the stats do not seem any higher the more tiers you go up. IE- lvl 5 normal item and artifact do not seem to be any different stat wise. This has happened every artifact i have found.
2. Gold and XP do not scale well enough moving up levels to compensate for harder enemies, so it seems dumb to move levels unless you want higher level items, but you get way more xp and gold farming the first level than you do higher levels.
Under rating threshold (hideshow)
So Far my best build has been: Dragonlancer, Paladin, Gunmage, Berserker, Bard, Mage
Insane Aoe Clearing, buffs & debuffs, Enemies have 0 armor constantly.
Under rating threshold (hideshow)
Nightmare-Rest-Nightmare-Rest...
It's too hard, Debilitate!
Nightmare-Rest-Nightmare-Rest...
Debilitate is cooling down... Aegis!
Nightmare-Rest-Nightmare-Rest...
Hey, new item! Use it now!
Nightmare-Rest-Nightmare-Rest...
Hey, I can buy some new... stuff... to many letes 4 me, just buy it!
Nightmare-Rest-Nightmare-Rest...
___
An hour later
___
Ok, finally, I'm dead... Lets break some new items to upgrade my favourite abilities. Do U know which abilities I'm talking about? ^v^
Under rating threshold (hideshow)
my performance broke the game's performance. browser not handling it. Level 3500+-. Maybe this is why dev gave up on the game? Super fun until the programming issues became too much. :(
Under rating threshold (hideshow)
Would be nice to know the stats of the party characters like how much damage dealt and total damage healed, so you can see how useful, or useless a character is
Under rating threshold (hideshow)
Please remove creature kill requirements on dungeons after you have initially earned the dungeon the first time. Also include the ability to run all dungeons repetitively or a single dungeon repetitively so that one can farm the best item from the dungeon much more easily. People are required to be at their computers to purchase skill upgrades and prestige their heroes anyways, so why make dungeon farming such a hassle? Please simplify this!
Under rating threshold (hideshow)
3/5 would be 5/5 if there were a better way to reskill.... please enable the prestige-only combination ctrl+shift+z (maybe 'y' too for non-english keyboards) for skill increase too. reseting skills with more then 1,500,000 levels sucks
Under rating threshold (hideshow)
Suggestion: insted of turning money into 3e+09 or whatever, can you turn it into Millions, Billions ,Trillions Quadrillions ect?
Under rating threshold (hideshow)
It'd be cool if there were a more meaningful measure for the highscore, such as imbuement points earned, or some other factor that shows the number of times you have reached the end of the game and restarted
Under rating threshold (hideshow)
I have two characters that supposedly gained a prestige level. But I didn't get any talent points with it. Otherwise it's a decent game.
Under rating threshold (hideshow)
Besides issues I've run into regarding saving, this is a great game. I like the upgrading system and the variety of classes. I have a ton of fun playing this. However, I've had to start from scratch twice because my data was loss.
Under rating threshold (hideshow)
This is a great game, but I feel the developer should focus on fixing these memory issues before he releases new content. I just got the farthest so far I've been capable of (Floor 238), but there was a memory crash and now I have to start from scratch for the umpteenth time.
Under rating threshold (hideshow)
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
Under rating threshold (hideshow)
why is it that when i am looking in another tab for a while and come back to this one, the game goes into hyper speed for a few moments.... like it's catching up. I hope you're not piling up memory to show me that...
Under rating threshold (hideshow)
In the Prestige page, I think you can add a button: prestige without resetting skills (but you need to pay the same amount of gold needed to build up such levels of skills)
Under rating threshold (hideshow)
how about auto-shard certain combinations of mods? I would like to keep all the xp%, faster cast %, and skl %, but shard the rest....
Under rating threshold (hideshow)
Why does the cherubic lullaby not get more powerfull when you upgrade the first ability to level 7 did it get a major debuff?
Under rating threshold (hideshow)
@Railious great suggestion, Developer make an update that scales money reward with a level of a dungeon. For example dank cellar lvl 1 giving 50 gold, and after raising it to lvl 101 make it give 25000, then 201 giving 100k etc, so that clearing extra dungeons is more worthy. I never clear dungeons like: Dank cellar, Orcish den and Penn isle because all rewards gold/crystal and also special items are absolutely useless.
Under rating threshold (hideshow)
need persistent inventory filter selection. Clicking a different equipped orb or another character resets it, which is annoying
Under rating threshold (hideshow)
i think it'd be nice if after clearing a graveyard that has level 1000+ monsters in it, you'd get a little more money than if the were level 30
Under rating threshold (hideshow)
So it just dawned on me that the majority of your references are from Brandon Sanderson novels. I LOVE HIM!! Good going! Great game!
Under rating threshold (hideshow)
Sometimes I'd like to move my heroes around instead of just changing classes and names. That would be a pretty neat feature to add on.