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Average grade : A- and i finish the game, nice music, nice graphism, challenging x3 the last boss was EPIC, and SO LONNGGG to kill, he's got so many different attack >.> im dead 2 times x3 gg for your game
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need a sequel.The game wuz above good game.it just impossible at some lvl.too epic.And hard.the boss wuz great and some... WAY UNBALANCE
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This is so very close to being a great game. If only the colours were set in such a way that enemy ships and enemy fire could be differentiated. The way it is now comes across as difficult with out being challenging.
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Well I have no major complaints its an average shooter. However the boss fights were more creative than most flash shooter games so I give you props there.
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Dev: Hey, we should make the final boss epic! Oh, I know. The tiny player ship is red, and the background is black. Let's make all the bullets red and black, because red and black is EPIC!!!!!!
Wow, you know what? Screw you guys, I sincerely hate you--this is a heartfelt emotion for insulting my favorite video game genre. I mean, seriously, how much did you guys spend designing this? How did you acquire the thickness of the brain to publish this? Hope we never meet, because I will fight you even if you were big enough to kick my ass. This is a plea of justice, for God's sake.
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The approach to boss designs is flawed. As far as I can tell, they borrow elements both of regular shmups and danmaku shmups (i.e. a curtain of bullets flying in patterns + bullets flying at high speed). This doesn't make boss fights hard, this makes boss fights annoying.
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The game was pretty fun for a free bullet hell game. The attack patterns on the bosses could be harder though. Maybe you should add varying difficulties for people who want it to be easier or harder. 5/5
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i found a good way to do dmg fast to a boss :D get all dumb misslies and then 3 in hyper shot, go into the boss and hold spacebar, does fast easy dmg >:D
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Except for the bosses this game was rather easy. The bosses made almost impossibly hard to get above a C, or B, on the last 5 or so levels. There were barely any gabs between the attacks, and if you didn't time it JUST right you were hit multiple times and screwed until that attack pattern was over.
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this game is easy untill the bosses o my gosh what a complete nerd only game and the music gets annoying and it's kinda annoying plus the boss music is the same and way to overpowered. 2/5
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Easymode to get As. Just finish all the levels, then go back with 3/3 Hyper Shot and full 10 Homing Missiles. Let go of little bursts of ammo when a wave starts. No wasted shots. Pick up any weapons upgrades as Dumbfire missiles, and dodge the Health/Energy/Shield pickups. When the boss comes around, pick up one bonus as a shield, sit on the boss and hammer it with hypershot. Pick up the second shield, rinse and repeat. As.
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Upgradesystem is nice, but the game itself is not. Just too confusing, saying this as having been ranked worldwide number 2 on one of the Frantic Levels. And btw, if u r looking for a really good shoot-em up, there u go!
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I often have a hard time distinguishing between my bullets and the enemies' bullets. The colorful stars in the background confuse me too. Perhaps include an option to change to a higher contrast so enemy bullets stick out more than everything else.
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started at a 5... lost one for having barely any upgrade points available, why only 1 each level? adding milestones that gave more points would be good. Lost one more for the last level, as though stupid easy, it takes about 5 minutes.
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kinda copyed frantic, but just because its a bullet hell game doesnt mean its a "copy" of frantic. @ Squeebl yea the regen and multiple lives was retarded, hardly needed more than 1 except the last few bosses:D 5/5
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fun game and the music is from the REALLY old star fox that was on the SNES
(Super Nintendo Entertainment System)
i actually have the game