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@barbuz: figuring the damage was quite easy, as comparative damage over time is C = P1 . T1 - P2 . T2, but how did you figured the health? I just kept putting points on it when it felt necessary :P
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Decent Game. WAs fun. Passed a few minutes. Repetative, needs new stuff and add a few more things : Armory,Items, Turns.. stuff like that.
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Just to let everyone know... I did some math, and the result is that to achieve the best results you should alternate putting points in each of the three stats for the whole game :) (actually your points in blood should be always equal to 1/3(level+1), and speed and power should stay always at the same amount)
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the most addictive game in this type of idle type. i hate the grind that every developer makes there game to be. this seems to be just a starting platform for a proper full game. but my god something youve put into it has made this so easy to play constantly!! just keep this and add in weapons and money and other such that makes a game a game. haha no idea why but 5/5 haha
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"Zebster
Nov. 14, 2010
Under rating threshold (hideshow) Very strange it's so addictive! I didn't like it, yet 45 minutes later I'm still playing it! I want to quit, but just can't! Little lame graphical avatars for player/enemy would be cool, even if they only went from having eyes to X's... I'm going to be here forever... "
think so, too.I couldn´t quit until I reached level 100
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Very strange it's so addictive! I didn't like it, yet 45 minutes later I'm still playing it! I want to quit, but just can't! Little lame graphical avatars for player/enemy would be cool, even if they only went from having eyes to X's... I'm going to be here forever...
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1) I fear i could play this game forever. 2) I desire to change my name (did i miss the chance?) 3) keep the dazzling background lights going, sir, please. 4) al-a-ka-weapons options? (speed of attack, increase power, increase shield (blood, in-game). a neat first outing, reminiscent of grind quest. multiplayer? - we all want. maybe a code for saves for buddy battles or a random matcher based on level (not dissimilar to what you've done with the generated battle system) .
5)more waffles? - i think that goes without saying 6) possible inclusion of cats, or kittens or unicorns? - just looking out ;]
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Not much of a game, all you do is increase stats and idle as you battle. 3/5. However, it's got potential. If you want to, some images, but what I really want is more stats, multiplayer and some sort of RPG Inventory System. Defenitely has potential.
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Tip: You can NEVER(Unless you hacked the game...) level up from 0 to X (X represetning the amount of exp u need too level).
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OMG WHY IS THIS SO ADDICTING!?!? I bet its because of those colorful lines in the background...anyways Its very repetitive, but also fun and addicting in some ways(Curse you colorful lines). 4/5
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A few suggestions:
Music, including a mute button
Change name of Blood to Health
Speed to Attack Speed
Power to Attack Power
Capitalization on Easier, Similar, or Harder.
I don't know if there is a save file yet, but if there isn't, you should make one.
The ability to choose your stat points in the beginning of the game
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you should make it harder. and this may sound dumb but multiplayer would be pretty cool. and a shop to buy wepons and stuff.
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It would be nice if the battles lasted a little longer and if you could choose a character at the beginning. It's a really fun little game, though it does get pretty repetitive.
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For those that don't understand, blood gives you more life points, speed increases the speed of your attack, and power increases the strength of your attack. Both sides attack continuously.
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Really there isn't a whole lot of actual input. It's like an idle game only you have just enough need for input that it can't just go on it's own, but little enough that there just isn't enough for the player to do. Severely needs to either get designed as an idle game or made more active for the person playing.