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Being able to turn HP and names off would be good too. Sometimes it's hard to see if there's nearby dirt blocking your shot.
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Huh I've been trying to make my own games but never found an application for them so then I went to uploading but I was stopped by the rules and after that I tried videos but multiplayer games are somthing I've never even thought of for my games because I have no clue how to make it multiplayer
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Oh, if possible, make non random game rooms :D
Also, if there's a bomb crater, movent dosen't work through it 9/10 times. Fun thogh
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halfbro for the wind indicator look how fast the clouds are moving and which way if u cant do that use kentucky windage
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You should really cut this guy some slack, because I bet none of you could make a fully-functional multiplayer server from SCRATCH!
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Ive noticed that a lot of the multiple impact warhead shots are affected by the wind... please add some kind of wind indicator as to the speed and direction. Thanks, great game so far.
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perhaps make the weapons become enabled after certain rounds... and also, i think you should have forcefield as a weapon so that you can use it, and it'd protect you for 2 rounds... that way, you can either move from your position safely a few times or turn the tide... Right now, the game ends too fast because people just nuke and kill everyone in first round... And thanks for fixing up the "leave bug"
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Fun game. I can't /wait/ for you to finish it. Check out http://en.wikipedia.org/wiki/Scorched_Earth_%28computer_game%29. That should give you some ideas.
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Another problem encountered: When you are about to kill someone they get mad that you are beating them and try to get the best revenge they possibly can so they quit and take away the kill you were about to earn. A way to fix this from happening would be to leave the quitters tank inplay instead of it blowing up and just skip that tanks turn when it quits. That way we get our hard earned kill. Thanks for updating what you have so far. You've been great :)