Stencyl 2.0 Tutorial 3: Levels & Enemies

Stencyl 2.0 Tutorial 3: Levels & Enemies

por Abigayl
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Stencyl 2.0 Tutorial 3: Levels & Enemies

Valoración:
3.8
Lanzamiento: June 28, 2012
Última actualización: June 28, 2012
Desarrollador: Abigayl

Etiquetas para Stencyl 2.0 Tutorial 3: Levels & Enemies

Descripción

This tutorial continues where the first two left off, showing how to expand the game with multiple levels and adding enemies.

As always, 100% of my revenue goes straight to charity. Thank you :)

Cómo jugar

Click/Space/Enter to advance a slide
Hold Shift + Click/Space/Enter to go back a slide
Use the menu scrollbar at the bottom for quick scene selection
Hold Ctrl + Click to follow links (in blue)
Use arrows in the game for movement

Actualizaciones del desarrollador

Comentarios

0/1000
sapphygamer avatar

sapphygamer

Jun. 29, 2012

5
0

Thx abi for the tutorial it helps alot,if made a small test game where I do as u say in the tutorials but Im still not ready to start a game I want to publish expesicaly with the bad animations im using

Abigayl
Abigayl Desarrollador

I'm hoping to cover animations in my next tutorial. I'm glad that they're helping. :)

Cyclonea avatar

Cyclonea

Jun. 28, 2012

5
0

Ah, my game looks more complete now. It's running pretty well too, which is nice. This tutorial was also easier to follow, compared to the previous one. Thanks Abi.

Abigayl
Abigayl Desarrollador

I'm trying to balance the line between really explaining concepts and the best way of doing things as well as making it accessible. I'm glad the balance is starting to work :).

lSWATLLAMA avatar

lSWATLLAMA

Jun. 28, 2012

5
0

Very nice, and explains very well how to use "Not" and some other things which have plagued me.

Abigayl
Abigayl Desarrollador

Glad I helped to clear things up :)

Abigayl avatar

Abigayl

Jun. 28, 2012

5
0

I hope this tutorial helps out a lot of you understand the basics of enemies as well as the advanced level switching technique. Please critique (comment) if there is anything you would have preferred different. It's feedback that has helped me evolve these tutorials into be more accessible and user-friendly. Thank you.

Abigayl
Abigayl Desarrollador

Just FYI, you might experience a bit of lag in the game portion. Since I am doing a game inside of a tutorial, my lag is much higher than normal. You don't have to worry about lag if you make a game based on the tutorial.

Abigayl avatar

Abigayl

Jun. 29, 2012

5
1

Thank you everyone for your ratings. If this tutorial can keep its rating up (3.80 at the time of writing this), it will be in position for third place in the weekly contest :)