Crazy Atoms

Crazy Atoms

por AlejoLab
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Crazy Atoms

Valoración:
2.1
Lanzamiento: September 03, 2014
Última actualización: June 22, 2015
Desarrollador: AlejoLab

Etiquetas para Crazy Atoms

Descripción

Juega con átomos en este sandbox de física inventada y fuerzas asimétricas extrañas.

Cómo jugar

Usa la barra de herramientas para Añadir, Mover y Borrar los átomos. Usa la barra espaciadora como atajo para pausar/reanudar. También consigue el juego en Google Play: https://play.google.com/store/apps/details?id=com.AlejoLab.CrazyAtoms&hl=es

Actualizaciones del desarrollador

Nov 18, 2014 1:27pm

v1.1 update: Create bonds that hold atoms together

Comentarios

0/1000
Wash44QZ avatar

Wash44QZ

Sep. 03, 2014

1
0

has the potential to be awesome if packaged with bar batteries and static atoms

AlejoLab
AlejoLab Desarrollador

Thanks for your comment! I'm open to suggestions on things to add to the simulation. What do you mean by "bar batteries"?

Wash44QZ avatar

Wash44QZ

Sep. 05, 2014

0
0

basically i meant if you were to add rectangular, or "bar" shaped "atoms" with polarities.
...or on a broad stroke, Magnets!
The atoms you currently have would be like different metals or conductors in small bits. ..for instance, if it could be set out as a larger playground for magnetic/metal's energy fields, it then could actually be used as a study tool, or to just practice magnetic theory on a 2d scale.
The potential for this is endless!
..from recreating Edward Leedskalnin's experiments in the handbook, "Magnetic Current", to seeing the beautiful pattern that a bunch of small iron balls (or shavings) make when subjected to a bar magnet's energy field.
I know it is a lot to hope for in a developer to make sure it is that accurate, but if were created, I would recommend that type of program to anyone who is studying the most basic (or call back for the most advanced) physics students.
Plus it would save sooo much money!
Thank you for responding,
~Q

AlejoLab
AlejoLab Desarrollador

That's really interesting, but as you say, making it accurate is a hard task. To be able to recreate the real workings the model should be previously known, and Leedskalnin's proposed model is subject to a lot of unknowns. In the current game the forces are simple attraction/repulsion behaviours so fields where others atoms align is not something that can happen easily. Anyway, I think I can add other types of atoms and some way to "weld" atoms together so dipoles can be simulated that way. I'll keep the idea of doing a more realistic "Magnetic playground" in mind, just in case coding inspiration strikes me some day. Really interesting comment. Love that you related it with real fringe science.