60sec : Geometric Madness

60sec : Geometric Madness

por BaptisteT1
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60sec : Geometric Madness

Valoración:
2.9
Lanzamiento: February 29, 2012
Última actualización: March 01, 2012
Desarrollador: BaptisteT1

Etiquetas para 60sec : Geometric Madness

Descripción

Evita los bloques que caen del cielo y trata de aumentar tu multiplicador para lograr la mejor puntuación. Realizado como ejercicio de 2 meses en ISART Digital, Francia, en la sección de GameDesign & Programming. Por favor comenta y califica este juego para que pueda mejorarlo. ¡Gracias!

Cómo jugar

Flechas para moverse y barra espaciadora para reducir el tamaño de tu figura.

Comentarios

0/1000
RaZouille avatar

RaZouille

Mar. 02, 2012

0
0

Good idea to change the size of the object you control, just the collision detection to correct and it will be nice ;)

bumbubu avatar

bumbubu

Feb. 29, 2012

0
0

1) There is something wrong with collision detection. 2) "Developped" -- typo, "Realised" should be "created" instead I believe? however, I'm not very good in English myself, so I'm not sure. 3) The game looks somewhat unbaked. Rotating rectangle don't add much to the game mechanics, and don't really make it "geometric madness". Maybe it would make sense to add more "geometric madness"? e.g. more geometric enemies, pulsing and rotating things, or whatever.

BaptisteT1
BaptisteT1 Desarrollador

Thanks a lot for your comment ^^ The description of the game seems to be correct now, i'm really sorry about this. Your comment is very constructive, i'm gonna try to do those changes as soon as possible. Thanks again.

affan98 avatar

affan98

Feb. 29, 2012

0
0

good game but you should add some music

BaptisteT1
BaptisteT1 Desarrollador

I'm gonna do this soon, i just need my sound designer to give me his work ! :)

BobTheCoolGuy avatar

BobTheCoolGuy

Feb. 29, 2012

0
0

Good job :^) You should add high scores with the Kong API.

BaptisteT1
BaptisteT1 Desarrollador

Done :p