Big Pixel Zombies

Big Pixel Zombies

por BigPixel
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Big Pixel Zombies

Valoración:
3.8
Lanzamiento: August 10, 2010
Última actualización: August 10, 2010
Desarrollador: BigPixel

Etiquetas para Big Pixel Zombies

Descripción

Big Pixel Zombies, a 3D survival shoot 'em up set in London. Developed by the same team who brought you the hit game Big Pixel Racing.

Cómo jugar

CONTROLS

Auto-Aim Mode :
Mouse to move and shoot. Your player will automatically aim at the nearest enemy/object.
Space bar to throw purchased items
Q & E keys to cycle through weapons

Manual Mode:
Mouse to aim and shoot. WASD keys to move.
Space bar to throw purchased items
Q & E keys to cycle through weapons

Please ensure you have the latest version of Flash player installed to get the best performance from this game.

FAQ

¿Qué es Big Pixel Zombies?
Big Pixel Zombies es un juego de disparos de acción desarrollado por Big Pixel Studios donde luchas contra oleadas de zombis en una ciudad.

¿Cómo se juega a Big Pixel Zombies?
En Big Pixel Zombies, controlas un personaje desde una perspectiva aérea, disparando a zombis, recolectando monedas y desbloqueando nuevas áreas mientras intentas sobrevivir el mayor tiempo posible.

¿Qué tipo de sistema de progresión tiene Big Pixel Zombies?
Big Pixel Zombies incluye mejoras de armas y áreas desbloqueables que puedes acceder recolectando monedas que sueltan los zombis derrotados.

¿Hay diferentes armas o personajes en Big Pixel Zombies?
Sí, Big Pixel Zombies ofrece una variedad de armas y compañeros que puedes desbloquear y usar a medida que avanzas en el juego.

¿En qué plataformas se puede jugar Big Pixel Zombies?
Big Pixel Zombies es un juego de navegador disponible en Kongregate, normalmente jugado en computadoras con soporte para Flash.

Comentarios

0/1000
DexterNeptune avatar

DexterNeptune

Aug. 10, 2010

984
51

I feel that I like this game more than I should because there's a dog with a gun on its back...

ntrdx avatar

ntrdx

Aug. 12, 2010

742
48

Dual M9s and a basic dog will work for lower levels. Repellent is a deal at 20 kills - you can up your kills by staying near the gun shop and using repellent. Skip the shotgun (awful range); AK47 and dual AK47 will last until you can afford the minigun. Nades and meat are pricey and less useful than the repellent, but dogs are great. Shoot cars to get sweet chainsaws that send zombie gibs flying. (Note: you're invincible with a saw!) You can kite enemies, especially with the speed boost, but zombie cats are wily.

Upgrade path that works well: Dual M9s>basic dog>AK47>dual AK47>big dog>minigun>heavy armor.

Still, once you've upgraded, there's nothing else to do. Levels start to take a ridiculous amount of time, the enemies are the same, and, well, a gib is a gib and it gets old. Bosses? New weapons? Dual machorambo minis (well put, Firelake)? Different arenas? Backstory, missions, etc? Overall, this is a promising game that could be great with more enemies, upgrades, and goals.

ratfink1 avatar

ratfink1

Aug. 10, 2010

1075
75

Oh no I'm being attacked by a FedEx box!

parrotman555 avatar

parrotman555

Aug. 11, 2010

585
49

needs more stuff to do. I feel no reason to continue playing this since I have been doing the same thing for the last 20 min...

klrorca avatar

klrorca

Aug. 10, 2010

645
63

*singing* This is the game that never ends, it just goes on and on my friends... *singing*

Nice to see 3D Flash games, but it would be nice if you fleshed it out a bit, more locations, goals, etc.