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The Floor is Java

The Floor is Java

por Brainstorm_Ent
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The Floor is Java

Valoración:
2.0
Lanzamiento: July 24, 2017
Última actualización: July 25, 2017
Desarrollador: Brainstorm_Ent

Etiquetas para The Floor is Java

Descripción

Javaboy intenta llegar a la cima de la Montaña Java, ¿evitará las rocas fundidas de Java y lo logrará? Creado para GiTD #68

Cómo jugar

Teclas WASD para moverse. Ratón para hacer clic en botones y portal. Mantén W para volar si tienes alas. J para atacar si tienes la espada de la justicia. X para lanzar bolas mágicas.

Comentarios

0/1000
aawood avatar

aawood

Jul. 24, 2017

7
0

A few balance/pacing issues here. It's very grindy, playing the same sequence over and over and over and over to get the money you need. That's... bad, but what makes it unforgivable is that, the faster you go, the less score (and, I believe, money?) you get. *The better you get, the worse you score*. That needs fixing. A score/cash boost whenever the lava gets pushed upward would be a neat fix.

Brainstorm_Ent
Brainstorm_Ent Desarrollador

I have increased the amount of JCoins gained now, also, I would believe score should be gained faster when playing more, I programmed and tested it multiple times that way

ST13R avatar

ST13R

Jul. 25, 2017

2
0

I like the idea, but the character movement feels kind of slow, I know it's probably because you can upgrade it, but it makes doing levels over again a bit annoying. Also, a glitch in the 'menu'-screen (?), the character sometimes just starts running, like i'm continuingly pressing a/d, and is unable to jump. Also: Is there a reason for not being able to use arrow keys? I love my arrow keys. (and maybe reassign the thing with the x-button, as it's right underneath the wasd keys, that's kinda not so handy. Anyway, good luck with development :)

Brainstorm_Ent
Brainstorm_Ent Desarrollador

I'll do fixes for all of that probably after the Game in Ten Days competition, thanks for telling me about the bugs.

QuentinPlaysMC avatar

QuentinPlaysMC

Jul. 28, 2017

2
0

Can you make it so that JCOINS are affected by height rather than time alive?

Brainstorm_Ent
Brainstorm_Ent Desarrollador

I'll do it after the GiTD probably, thanks for the suggestion

Divine_ICBM avatar

Divine_ICBM

Jul. 24, 2017

4
1

I love the idea of the game, it's really neat. Maybe you can nerf the power of the jump and when you hit a block you'd bang your head, not go through it but i love it.

Brainstorm_Ent
Brainstorm_Ent Desarrollador

Hm, maybe on the next update after the GiTD

Brainstorm_Ent avatar

Brainstorm_Ent

Jul. 25, 2017

2
1

Made in Ten Days for GiTD#68