SolaSim 3.0
por BrightNewWorlds
SolaSim 3.0
Etiquetas para SolaSim 3.0
Descripción
Este es un simulador del sistema solar. Puedes generar partículas en el sistema solar y, usando la fórmula de física para la fuerza y la gravedad que nos dio Kepler, ¡verás cómo tu sistema solar cobra vida en tiempo real! Observa cómo las partículas se fusionan para formar planetas o incluso son absorbidas por el sol o expulsadas del sistema solar. En medio de todo ese caos, surgirá un sistema solar tranquilo y pacífico. Lo mejor es que esta aplicación cobra vida de manera exquisita usando Unity3D 3.0, Physx y BrightNewWorlds.
Cómo jugar
Las instrucciones se muestran en el juego…
Actualizaciones del desarrollador
https://www.paypal.com/za/cgi-bin/webscr?cmd=_flow&SESSION=If1Ba8dfska4ykHgRaJ2xnF866J06A6awg7dL6Lh7hA1hXfQ8mJIhaNxo0i&dispatch=5885d80a13c0db1f8e263663d3faee8db02a037e263542f58098410815cf7df7 ….. please donate :D
Comentarios
BrightNewWorlds
Nov. 21, 2012
SolaSim 4.0 will be released on the 1st of December, are there any last request? hehe LIKE this comment if you're gonna play SolaSim 4.0
Its out: http://www.kongregate.com/games/BrightNewWorlds/solasim-4-0
Gabe2
Oct. 08, 2012
It would be nice to have some sort of representation of the scale of the pull of gravity. (as in, a visual one- such as having the grid system "dip" around the forces of gravity, deeper dips for stronger pulls.) This would probably help in placing the particles for creating planets.
Awesome idea. The morphing of the grid sounds cool, i don't know if i am able to get it right, but I'll certainly try :D If i cant get the morphing to happen i will definitely display it some other way, for e.g. a sphere that show's what the radius and force of the planet is.
Umbriel_
Oct. 14, 2012
I like how in this version the particles stay the same speed (unless you change the settings) at differant time settings that was a majr pain in the ass in sola sim 2
I agree with you :D you guys complained about that big time ..... Even i got annoyed with the particles changing speed.
Gabe2
Oct. 08, 2012
very nice progress. It still feels like using a faster setting changes the outcome of your actions, though...
This is because of the unity 3d physx engine, there is nothing i can do about it. Sorry. I noticed this to and thought about removing that slider, but decided to let you (the user) choose. Thanks for taking a look at the new update. Hope your enjoying it :D
Thorock
Oct. 08, 2012
nice start though to the game, good luck with your project!
Thanks, if you have any bugs or errors feel free to shout at me for my sloppy work.. ;) haha