Flood Gates

Flood Gates

por BrokenToyGames
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Flood Gates

Valoración:
2.4
Lanzamiento: February 15, 2011
Última actualización: February 28, 2011
Desarrollador: BrokenToyGames

Etiquetas para Flood Gates

Descripción

Activa todos los interruptores verdes antes de que la inundación te alcance. ¿Podrás lograrlo a tiempo?

Cómo jugar

Apunta y haz clic para disparar balas de energía. Mantén presionado para disparo continuo.

Actualizaciones del desarrollador

Feb 15, 2011 7:16pm

- Added new puzzle (Feb 28th).
- Bullets now fire and bounce straight.
- Bullets bounce three times before vanishing.

FAQ

¿Qué es Flood Gates?

Flood Gates es un juego de puzles desarrollado por Broken Toy Games donde los jugadores controlan compuertas para gestionar el nivel del agua que sube.

¿Cómo se juega a Flood Gates?

En Flood Gates, ajustas varias compuertas para dirigir y contener el flujo de agua, resolviendo cada nivel al evitar inundaciones y mantener secas las áreas importantes.

¿Quién desarrolló Flood Gates y dónde se puede jugar?

Flood Gates fue creado por Broken Toy Games y está disponible para jugar online como juego de navegador.

¿Cuál es el principal reto u objetivo en Flood Gates?

El objetivo principal en Flood Gates es abrir y cerrar compuertas estratégicamente para gestionar el flujo de agua y evitar inundaciones, requiriendo planificación y reacción cuidadosa.

¿Flood Gates tiene diferentes niveles o sistemas de progresión?

Sí, Flood Gates cuenta con una serie de niveles de dificultad creciente, desafiando a los jugadores a dominar los puzles de gestión de agua a medida que avanzan.

Comentarios

0/1000
Incariuz avatar

Incariuz

Feb. 16, 2011

2
0

This is an interesting concept for a game, but you need to make more levels when you get a chance. Would be a lot of fun if their was a serious getting more complex as you progress.

CrixOMix avatar

CrixOMix

Feb. 16, 2011

1
0

This is one of those games that would benefit strongly from things like more than one type of "energy bullet" Maybe one that always goes straight, one that goes faster, one that bounces a lot, one that explodes big. Then give people "stars" based on how fast they did it, or how many points they got. Maybe have an upgrade system which uses "stars", in this way, the levels can get more and more advanced, but the difficulty is still roughly the same.
But yeah, 4/5 on gameplay. Needs more levels and diversity!

CrazeDevelopment avatar

CrazeDevelopment

Feb. 19, 2011

0
0

Ohh, and it always looks more professional if you create your own GUI theme/style. Just my 2 cents.

CrazeDevelopment avatar

CrazeDevelopment

Feb. 19, 2011

0
0

Not at all a bad game design, obviously for iphone/android i am assuming. What you need to create now is an editor mode that allows you to create the maps and then have them save to the browser. You could even possibly have them upload to a server and allow people to browse them :o

BrokenToyGames avatar

BrokenToyGames

Feb. 16, 2011

0
0

Thanks. The intent is to add a "latest" level on a regular basis, likely once a week like those old newspaper puzzles, and improve on the game in general based on your feedback :)