RJR Solutions

RJR Solutions

por ChunkoGames
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RJR Solutions

Valoración:
2.0
Lanzamiento: October 20, 2011
Última actualización: October 20, 2011
Desarrollador: ChunkoGames

Etiquetas para RJR Solutions

Descripción

Juego de defensa de torres para RJR Solutions

Cómo jugar

Para colocar un programa haz clic en algún lugar del chip verde. Cada vez que coloques un programa pierdes algo de dinero. Los programas dispararán a los virus invasores. Para cambiar el programa que vas a colocar, presiona cualquier tecla; el programa seleccionado se muestra en la esquina inferior izquierda. Se desbloquean más programas con el tiempo. Para mejorar un programa haz clic en él, perderás dinero adicional. Lista de programas: 0 – Programa básico $20. 1 – Congelador, menor alcance y ralentiza los virus $15. 2 – Francotirador, mayor alcance y más daño $50. 3 – Lanzallamas, menor alcance y más daño $100. 4 – Electrocutador, largo alcance y alto daño $150. 5 – ???

Comentarios

0/1000
LeoQ2 avatar

LeoQ2

Oct. 21, 2011

5
0

Range of tower, unknown, damage of tower, unknown, helth of creeps, unkown. Purpose of game, unknown

ChunkoGames
ChunkoGames Desarrollador

I was trying to make the unknown element part of the game, My hope was that people would have to find out the range of turrets to make there be more replay value. Most of the people who have played the game wish I showed both of those things though, so I think I'll add both elements if I make another tower defense game.

GoeyJoe avatar

GoeyJoe

Oct. 21, 2011

4
1

grey to green - its ugly and not clever. we live in the 21st century. it must no longer look so primitive and simple. you should make at least a menubar for the towers

ChunkoGames
ChunkoGames Desarrollador

It was meant to look like a circuit board.

unclespike avatar

unclespike

Oct. 21, 2011

2
3

no comment can do justice to the amount of suck in this game.

Flatty avatar

Flatty

Dec. 04, 2011

0
0

I would suggest a few improvements. 1)as you have probably gathered people like to see the stats like range, power, health etc. 2)A menu showing the towers with the upgrade button etc makes it look a little more professional 3) some of the enemies need tweaking as they have the colourfill in the square they are built on not the circle making the enemy. 4) The track looks very basic. I assume from the width of the track you're basing it on the old style boards so the track wants to look more like copper and the sides need bringing in a little to make it a track rather than a block of colour. Work on one thing at a time, Build on what you have and Listen to the structured feedback

greatpotato avatar

greatpotato

Oct. 20, 2011

1
3

uhh, and then what?..this is so not finished.