The Lost Inca

The Lost Inca

por Daily_Free_Games
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The Lost Inca

Valoración:
2.3
Lanzamiento: August 30, 2007
Última actualización: August 30, 2007
Desarrollador: Daily_Free_Games

Etiquetas para The Lost Inca

Descripción

Guía a los dos personajes al siguiente nivel destruyendo y moviendo la piedra, colocando la cuerda para llegar a la parte más alta y construyendo un puente.

Cómo jugar

Pulsa X para cambiar la habilidad de Mark. Pulsa Z para cambiar entre Mark o Jason. Pulsa arriba+barra espaciadora para lanzar las cuerdas hacia arriba. Pulsa abajo+barra espaciadora para lanzar las cuerdas hacia abajo. Pulsa C para recoger las cuerdas. Pulsa barra espaciadora para construir un puente. Para Jason, pulsa barra espaciadora para destruir piedra desmoronable. Pulsa barra espaciadora para levantar la piedra y ponerla en otro lugar.

Comentarios

0/1000
sruff581 avatar

sruff581

Nov. 12, 2017

0
0

1/5 Utter Garbage and SO BORING !!!

drainert avatar

drainert

Jan. 07, 2010

0
1

Pretty good, way too slow though. 3 out of 5.

Tim333 avatar

Tim333

Sep. 02, 2007

0
1

Needs some work. Let characters move a little faster, take away the ability toggle for mark (simpler to just use different keys), and characters desperately need a way to turn around without moving a tile. Also, some sort of audio is desirable.

Captain_P avatar

Captain_P

Sep. 01, 2007

0
1

Plays way too slow, which is annoying given the number of replays are needed for each level. The unpredictable (and seemingly unlogical) nature of the game makes it more frustrating than fun. For example, the suddenly disappearing tiles that can't be avoided, or the invisible door-switches - how are we supposed to do any planning ahead without some clues? Trial-and-error isn't what makes such games fun to me, rewarding smart thinking and planning ahead is.

Kyriva avatar

Kyriva

Aug. 31, 2007

0
1

For Mark, forget the change ability thing. Space = bridge, Up/Down + Space = Up/Down rope. Traps and switches should be more obvious. Maybe forget traps altogether, since they just mean you have to play the level again for each trap there is. Speed them up as well.