Wired - Full Game
por DishmopCampbell
Wired - Full Game
Etiquetas para Wired - Full Game
Descripción
Conecta circuitos eléctricos en este juego de plataformas y puzles. Wired es un juego atmosférico ambientado en un edificio abandonado desde los años 70. En cada sala, deberás conectar ascensores, puertas, interruptores y celdas de energía para avanzar. La mecánica de los puzles se basa en un modelo preciso de cómo se comporta la electricidad y, a medida que avances, resolverás problemas que normalmente no se ven hasta física avanzada. Durante el juego, encontrarás pantallas de proyector que te darán información para progresar y poco a poco descubrirás el misterio de quién eres, por qué estás allí y por qué el profesor construyó esta extraña cosa. Debería funcionar en Chrome, Firefox, Safari y Edge, aunque Chrome parece ser el más estable. También hay una versión instalable en Steam: https://store.steampowered.com/app/885470/Wired/
Cómo jugar
A, D, W, S (o flechas) para moverse. E (o Shift) para interactuar. Ratón para conectar máquinas. ESC para pausar el juego y volver al menú principal.
FAQ
¿Qué es Wired (Full Game)?
Wired (Full Game) es un juego de plataformas y puzles creado por DishmopCampbell donde manipulas la electricidad para resolver desafíos.
¿Cómo se juega Wired (Full Game)?
En Wired (Full Game), controlas a un personaje para conectar cables y activar interruptores, avanzando por niveles que ponen a prueba tu lógica y tiempo.
¿Quién desarrolló Wired (Full Game)?
Wired (Full Game) fue desarrollado por DishmopCampbell.
¿Cuáles son las principales características de Wired (Full Game)?
Wired (Full Game) ofrece plataformas, resolución de puzles con circuitos y cables, y requiere que los jugadores completen niveles secuenciales para avanzar.
¿Wired (Full Game) es gratis en Kongregate?
Sí, Wired (Full Game) está disponible gratis en la plataforma Kongregate.
Comentarios
leviathan241
Aug. 21, 2018
I can't say enough good things about this game! As mentioned by other commentors, you have created something that is educational in a truly thoughtful and effective way. Beyond that, it's very engaging as a puzzle game, not to mention really funny and enjoyable. The narrative story ties everything together beautifully, and the acting element (missing in almost all browser games) added genuine emotion. I really think this compares well with something like Portal 2 which accomplished many of the same things (minus the real-world educational value), presumably on a much larger budget. All-in-all, a truly impressive accomplishment on so many levels! I don't know if this is your day job, but it absolutely should be!
Comments like this make it all worthwhile :) . Programming on large game teams has been my day job for a while, but its always been on other people's games. This has been my first attempt to design and implement a game by myself.
mistress1
Aug. 20, 2018
Well I've got to the level with 4 platforms and a lock requiring 1/4 Amp. Can't get past it - any ideas please?
The pattern you want to make in the fuel cell is 1 big square (powering the first platform) - this is 3/4 size. Then three smaller squares side by side placed on top of it - these will be 1/4 size each. If you still need help, let me know and I'll post a screenshot.
AcousticRy
Aug. 13, 2018
So, the very first thing that I'm going to do is qualify myself. I've worked in controls and engineering for 20 years and am intimately familiar with wiring components and circuitry. This is not a puzzle game in my opinion, this is an educational game through and through and is the absolute best primer to basic electricity that I have ever seen. I've actually forced one of my techs who was interested in finding an actual electricity based game to play. If there's graphic defects, I didn't notice. But I did appreciate all of the thought that went into the concepts and the emphasis on pedagogical methods for reinforcing topics. Well done! I would love to see a furthering of the concept with capacitance and inductance as well.
Thank you for the nice comment.
Bajuran55
Oct. 10, 2018
Such a beautiful game. Absolutely marvelous :))
Thank you. I'm glad you enjoyed it.
uknownada
Aug. 15, 2018
I'm stuck in a puzzle after I was told how I can make some machines parallel and in a series. The puzzle looks near identical to the previous two rooms, and it involves two resistors and a platform-raising machine. Connecting the platform to no resistors puts it at "1", which is too high to jump to. Connecting to one resistor puts it at "1/2", which lets me jump to the platform but the ledge is just too high to grab. Connecting to both resistors puts it at "1/3", which is way too low to be able to get to the ledge. Making any of these wires parallel is completely irrelevant because they wouldn't affect each other. This puzzle seems impossible, which is frustrating because the game has been excellent up to this point.
Sounds like you need to get 2/3 flowing through the platform. If you think about the pattern of power squares that should appearing the fuel cell, you should see one big-ish square and on top of it (or under it) two smaller squares side-by-side. To make, this, the two smaller squares should be in parallel with each other and together (as a unit) they should be in series with the big square (the platform). If you are still stuck, let me know and I'l try and post a screenshot.