CandyPatch

CandyPatch

por DreamgateGames
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CandyPatch

Valoración:
2.3
Lanzamiento: June 12, 2012
Última actualización: August 10, 2012
Desarrollador: DreamgateGames

Etiquetas para CandyPatch

Descripción

¿Alguna vez deseaste que los caramelos crecieran en los árboles? ¡Pues sí crecen! Pero no es tan fácil: ¿puedes encontrar la mejor combinación y ubicación de plantas para hacer crecer 10 de cada una en el menor tiempo posible?

Cómo jugar

Usa el botón izquierdo del ratón para avanzar por las instrucciones y plantar. Pista: . - Las plantas cuadradas son agresivas. . - Las plantas corazón estimulan el crecimiento. . - Y las plantas diamante solo se quedan ahí. - ¡No olvides que algunas plantas actúan diferente en diagonal!

Actualizaciones del desarrollador

Aug 8, 2012 1:54pm

08/08/12 Update:
- Fixed some plant inconsistencies.
- Added a plantopedia (use questionmark).
- Inventory lights up when you have collected 10 plants.

Comentarios

0/1000
grepagni avatar

grepagni

Jun. 12, 2012

5
0

This seems like an excellent idea with good graphics, but the instructions are extremely confusing. A simple help would be a reset button -- it would make experimentation less painful.

DreamgateGames avatar

DreamgateGames

Jun. 12, 2012

4
0

Thank you all for the feedback so far! I will spend the next couple of days working on the glitches, implementing a reset and pause button, and making a short tutorial.

kizen avatar

kizen

Jun. 12, 2012

4
0

Needs a reset button, maybe a pause also? Or are they hiding on me?

TurkishVan avatar

TurkishVan

Jun. 23, 2012

3
0

Here's my two cents:
Should visualize progress towards "10 of each" as bars maybe. Switching to harvest mode, don't like that, why not just click on a fully grown.
Harvest a fully grown, no sound effect, odd. Maybe plant sparkles to indicate "harvest me". MouseOver on storage's candy type: show blue/green/red spots, save the player the trouble of "select candy A, scan grid with mouse pointer to see if worth planting A."

DreamgateGames avatar

DreamgateGames

Jun. 12, 2012

2
0

Sorry guys... there seem to be a few bugs in it that weren't there before I uploaded it to Kongregate. (It's my first game). I will fix them as soon as possible!