Operation: Beat Fleet
por EatMeR3turns
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Operation: Beat Fleet
Etiquetas para Operation: Beat Fleet
Descripción
Beat Fleet es un juego donde disparas figuras a otras figuras para conseguir un número mayor. O algo así. Me gusta mucho la música que le puse. Para más información, lee las instrucciones abajo y la información del juego en el menú principal.
Cómo jugar
WASD para moverse. Ratón para apuntar. Clic izquierdo para disparar (¡puedes dejarlo presionado! ¿No es genial?). F para activar/desactivar el disparo automático. Barra espaciadora para colocar una bomba silenciadora. P para pausar.
Actualizaciones del desarrollador
The day the game was published:
-It can take a very long time to load. Especially without little numbers counting up for you as it loads.
-Now played by girls, too. Automatic internet sales point.
-The third level is very, very difficult. This is to keep you busy or at least semi-interested until I come out with more levels in a couple weeks.
The Day After (ish):
-Fixed the custom song bug.
-Remembers your volume settings on startup.
-Now has a loading bar for the zip file and the songs.
-F-key toggles auto-fire for those of you with touch pads.
Comentarios
Grainofsalt
Jun. 09, 2011
As a game developer, insulting the player that takes 5 minutes of his life to play your game is definately something you want to avoid. I did get a bad score at my first attempt, but maybe I would have had a better score if the framerate wasn't that bad.
The concept is interesting. The ramping is very steep at the beginning, but I've always enjoyed these kind of games. Keep up the work and try to make games for people that actually play your game, not only for yourself.
devwil
Jun. 09, 2011
very familiar gameplay mechanics and i didn't feel like i was doing anything to influence the music, which is what i think is the most important quality for games in this contest. doesn't seem awful or anything though. 3/5.
D_Two
Jun. 09, 2011
This was actually pretty fun to play. I'm looking forward to seeing you develop this a bit more in the future, and I think it'll turn into one of kong's best.
Swordeh
Jun. 09, 2011
Brilliant game and very well developed considering there's a 17 year old at the helm of all this. Really good effort and I can't wait to see this and any other projects you create develop.
EatMeR3turns
Jun. 09, 2011
I realize that it can take a VERY long time to load, especially for people with slower internet connections. I'm going to be adding a progress bar for the zip file loading sometime today, and when I acquire Adobe Flash I won't have to use a zip folder at all. Sorry about that, everyone.